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Star Citizen Alpha 3.18.0 PTU.8383510 Patch Notes

Alpha Patch VERSION 3.18.0-PTU.8383510 has been released to the PTU, and is now available to test!

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenPTU. The Shader folders can be found here C:Users%username%AppDataLocalStar Citizen.

Audience: All Backers
Server Region: US/EU/AUS/ASIA
Database Reset: Yes
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting AUEC: 1,000,000

Please monitor sc-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1

Testing Focus

  • Salvage – Hull Scraping
  • Platform Assault on Orison
  • Security Post Kareah Reactivation
  • Courier Delivery Missions Update
  • Sandbox Prison Activities
  • Drake Vulture
  • Sand Caves
  • Daymar Crash Site
  • Stanton Racetrack Locations
  • Greycat PTV Race Track
  • New Rivers (40 New Rivers on Hurston and microTech)
  • Additional Derelict Outposts
  • Restricted Areas v3
  • Arena Commander Quality of Life Updates

Known Issues

  • UI – Quantum Travel – Markers Will Randomly Disappear After Quantum Travel With No Route Set
  • Player Character / Vendors – Players Cannot Open Inventory In Vicinity to Food Vendors
  • Bed Log Out – Avenger Titan – The Player Character Is Spawned Into The Wall Of The Ship On Login
  • Shopping – Area 18 – Pharmacy Kiosk – Buying Pharmacy Items at Empire Health results in “Invalid Location” error
  • ANVIL Spartan – Vehicles – Vehicle Tech – ASOP – Core Tech – Collision / Physics – When spawned via ASOP on any Platinum Bay pad, the Spartans wheels will be partially clipped into the ground preventing it from moving
  • Multivehicle – Stanton – Vehicles / Animation – No animation for entering pilot seat, player will snap into the seat
  • RSI Constellation Multivariant – Stanton – Vehicles / Ships / Docking – The snub fighter lacks interaction prompts to enter it, making it unusable
  • Wallace Klim is missing from the drug lab in Grim Hex
  • Looted Ammo Clips Drop Off Player
  • Multivehicle – Audio – Missing Audio/SFX with QT travel
  • Scanning not showing advanced statistics and details
  • Transit – Elevators and Trams are “Jittery” during transit of Player Character
  • Salvaging – Some ship wreckages erroneously give “No Material” text and do not let you salvage
  • Cargo – Performance – Fully loaded C2 landed at Area 18 results in Slow Framerates or Crash
  • Vehicles/IFCS – When flying near another ship, ship seems to hit an invisible box that kicks it in random directions
  • Cargo – Performance – High capacity cargo vessels, when loaded, can cause a severe performance drop on both client and server
  • Actor Feature / Law – Respawn – If a player is placed into Klescher after being rescued with a crime stat, the player is respawned in the facility still incapacitated
  • Breach & Steal – Design/Missions/Locations – The target Reclaimer “October Rising” will disappear when you get very close to it, makin the mission impossible.
  • Ship / Commodity Trading / Cargo Inventory – Selling some of the cargo while the vehicle is stored cause the cargo to show at max inventory capacity
  • Selling – Commodity Kiosk / Cargo – Large amounts of cargo sold at once will cause the transaction to fail the cargo will be taken and no money will be granted
  • Law & Criminality – Commodities / Cargo – Stolen Cargo does not behave as such and can be sold as legal cargo if the ship with the cargo is stored
  • Ships – Cockpit – Actor animations – Occasionally unable to exit ship seat
  • Locations – Transit – Elevators – Players can fall through Elevators
  • Rest Stops (R&R) / Rundown Station (R&R) – Design / Transit / Location – The player is unable to call elevator from hangar interiors
  • Multiple Locations – ASOP Terminal / Ships – When storing a ship, the ASOP terminal will set the ship status to “Claim” instead of “Retrieve.”

Bug Fixes

  • Fixed – AI – Multilocation – AI Standing / Crouching on Benches Throughout The PU
  • Fixed – Multivehicle- AI – Some pirate ships no longer perform circling behavior
  • Fixed – Planet Tech – Locations / Havestables – Harvestable Deposits may be invisible to players, cause collisions or become unavailable for scanning, mining or salvage gameplay
  • Fixed – TUMBRIL Nova – Vehicles – Vehicle Features – Animation – The tracks do not animate with vehicle locomotion
  • Fixed – Multivehicle – Stanton – Vehicles – TVI (Total Velocity Indicator) is offset in Gravity wells
  • Fixed – 890J Hijack – Mission Feature / UI – Knocking AI unconscious lowers the AI counter but the mission cannot be completed until they are killed by the player

Technical

  • Fixed 1 Client Crash (Print screen crash fix)
  • Fixed 1 Server Crashes
  • Fixed a cause of a major server memory leak

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

WAVE 2

OPEN PTU

LIVE

3.18.1 PTU

3.18.1 LIVE

3.18.2 OPEN PTU

POST RECENTI

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