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Star Citizen | Roadmap Roundup – May 31, 2023

Happy Wednesday, everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for May 31, 2023

Release View

The following cards have been added to the Alpha 3.19 column on Release View:

Mirai Fury
Building, implementing, and balancing Mirai’s snub fighter, the Fury, as a game-ready vehicle.

Mirai Fury MX
Building, implementing, and balancing Mirai’s snub fighter, the Fury, as a game-ready vehicle.

The following cards have been added to the Alpha 3.20 column on Release View:

Arena Commander: Frontend Update
Replacement of the current Electronic Access Frontend. This makes switching modes, vehicles, loadouts, as well as creating lobbies, a more fluid experience, as well as giving developers the tools to adjust features and create new ones more easily.

Arena Commander: New Racetracks
Test your racing prowess in Euterpe Icebreaker, Miners Lament, The Snake Pit and Yadar Valley as some of the first persistent universe locations enter Arena Commander, alongside Halloran Circuit, a brand new racetrack on the New Horizon Speedway.

Arena Commander: New Horizon Speedway Rework
One of Star Citizen’s oldest locations gets its long-awaited update. The three Murray Cup Racetracks hosted in the New Horizon Speedway have had their tracks improved and location moved to the holiday resort planet, Green, the 3rd planet of the Ellis System.

Arena Commander: New Dogfighting Map – Jericho Station
Stanton’s INS Jericho debuts as the newest location for all dogfighting game modes in Arena Commander. This true zero-g open space environment has players face off with few distractions and high performance in the lightest of all our maps.

Arena Commander: New Elimination Map – Echo11
The FPS map Echo11, previously exclusive to the game mode Control, has a new variant tailored for Elimination.

Arena Commander: New Map – Security Post Kareah
One of the new additions to Arena Commander from the Persistent Universe, Security Post Kareah will host all Arena Commander game modes, both FPS and Dogfighting (except for Classic Race).

Arena Commander: New Dogfighting Map – Winner’s Circle
Alongside the reworked New Horizon Speedway Maps comes a long-requested atmospheric map for dogfighting modes. Battle in the earth-like atmosphere above the beautiful planet Green, the 3rd planet of the Ellis System.

Arena Commander: Experimental Game Modes
These limited-time game modes range from simple twists on current modes to entirely new modes. This initiative will not only allow rapid iteration of game modes to be put in players’ hands faster, but also allow all teams to gather vital analytic data for specific activities, equipment, vehicles, and in-development features.

That’s all for this week! 

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