Alpha Patch 3.22.1 has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.22.1-EPTU.9053033.
Recommendations
- It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.
Important Information
- Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
- Long Term Persistence: Enabled
- Pledge Copy: Enabled
- Starting aUEC: 15,000,000
NDA and Issue Council
- The current build is under NDA.
- Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.22.1 environment when creating IC reports while the builds are Evocati only.
Updates and Testing Instructions
- Please monitor etf-testing-chat in spectrum for updates and testing instructions.
- USER.cfg settings: r_displaySessionInfo = 1
Patch Details
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.
Testing Focus
- General Stability & Bugfixes
- New & Updated AC Game Modes
- Idris Combat Balance Playtest (Will Start this Evening CDT after the build is released. Tentative: 6pm CST)
- For this test, the Idris has received massive damage, range, and health improvements.
Known Issues
- The San’tok.yai and X1 flight tuning is not fully complete and will require tuning in a later release
- The Final Boss NPC won’t spawn during the Illegal Retrieve Consignment Mission (Legal version still spawns correctly)
- PU – Stanton – UGF – Elevators can disappear when entering the UGF (STARC-94120)
- Multivehicle – PU – Vehicles – When docking at a station the docking arm will not extend (STARC-86292)
- Stanton – Ship to Station Docking – Docking arm on LEOs does not disengage correctly, causing the ship to be impounded (STARC-49759)
- PU – Locations – Transit – Elevators – Elevator is missing, no carriage, mesh or doors and player falls through if they walk in (STARC-62581)
- PU – Stanton – Data Heist – Mission Content – Data Heist server upload bars do not progress (STARC-96752)
- PU – Multiweapon – Multiple weapons do not have recoil when shot (STARC-94529)
- PU – Locations / Missions / AI – Too many AI are spawning during the Additional Derelict missions (STARC-73170)
- PU – Stanton – Locations / UI – AR Marker showing your assigned hangar does not appear (STARC-83819)
- PU – Stanton – Actor Status / Medical / Respawn – Unable to move after respawning and long load times (STARC-81772)
- Multivehicle – PU – Vehicles / Physics – Vehicles with revised ground vehicle physics suffer excessive vibration at low speeds or when stopped (STARC-82528)
- PU – Stanton – RSI Constellation Series – Vehicles / Docking – Snub Fighter cannot request docking clearance (STARC-86519)
- PU – shopping/Refinery Kiosk – Refinery Kiosk is stuck at “Signing out” (STARC-88225)
- PU – Stanton – Locations / Interactables / Actor – Comm Array – The insert interaction for the cryptokey occasionally lost (STARC-92241)
- PU – Stanton – Derelict Settlement – Multiple Locations – AI – AI are spawning together in group and they can be slow to leave their spawn points (STARC-95361)
- New Player Experience – Players can spawn with unintended armor on
- PU – Stanton – Actor – Players can become stuck in bed upon login (STARC-96822)
- PU – Stanton – Mining / UI – Player is unable to mine asteroids as scan info does not appear (STARC-97113)
- PU – Stanton – Starmap – Locations / UI – Multiple Derelict settlement’s QT markers are not present on the starmap as intended (STARC-96240)
- MULTIVEHICLE – PU – Vehicles / VFX – Vehicle debris detaches from the ship skeleton on hard death leaving floating VFX and art floating in mid-air (STARC-93866)
- PU – Controls – Keybindings – Double Key bind / Modifiers Not Working (STARC-94351)
- AC – Grav Race – Locations – Players occasionally spawn on top of each other when spawning / respawning
Bug Fixes
- Fixed – PU – Core Mechanics / Respawn – Player respawns in HAB instead of hospital after dying
- Fixed – IFCS – SCM slow down not respected properly when engines are off but the quantum drive is still spooled
- Fixed – AC – Grav Race – River’s Edge – Geometry / Physics / Killzone – When the vehicles fall from high up into the river they fall below the waterline and hit the killzone
Technical
- Fixed 2 Client Crashes
- Fixed 2 Server Deadlocks
- Fixed a Service Crash
Patch News
Patch Watch
Guide
New ship & vehicle
Patch List
EVOCATI
- Alpha 3.22.0 EPTU.8943317 Patch Notes
- Alpha 3.22.0 EPTU.8946821 Patch Notes
- Alpha 3.22.0 EPTU.8951421 Patch Notes
- Alpha 3.22.0 EPTU.8957254 Patch Notes
WAVE 1
- Alpha 3.22.0 EPTU.8962480 Patch Notes
- Alpha 3.22.0 PTU.8970375 Patch Notes
- Alpha 3.22.0 PTU.8976730 Patch Notes
WAVE 3
WAVE 4
OPEN PTU
- Alpha 3.22.0 EPTU.8996133 Patch Notes
- Alpha 3.22.0 EPTU.9001690 Patch Notes
- Alpha 3.22.0 EPTU.9003376 Patch Notes
LIVE
OPEN PTU
LIVE
OPEN PTU
- Alpha 3.22.0a EPTU.9017427 Patch Notes
- Alpha 3.22.0a EPTU.9021295 Patch Notes
- Alpha 3.22.0a EPTU.9024200 Patch Notes
- Alpha 3.22.0a EPTU.9031534 Patch Notes
- Alpha 3.22.0a EPTU.9033691 Patch Notes
- Alpha 3.22.0a EPTU.9035244 Patch Notes
- Alpha 3.22.0a EPTU.9035564 Patch Notes
LIVE
3.22.1 EVOCATI
3.22.1 WAWE 1
3.22.1 OPEN PTU
- Alpha 3.22.1 EPTU.9063902 Patch Notes
- Alpha 3.22.1 EPTU.9065683 Patch Notes
- Alpha 3.22.1 EPTU.9067934 Patch Notes
- Alpha 3.22.1 EPTU.9069975 Patch Notes
- Alpha 3.22.1 Hotfix PTU.9097523-9101073 Patch Notes