Star Citizen Patch 3.22.1
Alpha Patch 3.22.1 has been released and is now available to test! Patch should now show: VERSION 3.22.1-EPTU.9069975.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.
Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Audience: All Backers
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000
Testing Focus
- General Stability & Bugfixes
- New & Updated AC Game Modes
- New Overdrive Dynamic Event
We will be enabling the new Overdrive Dynamic Event tonight shortly after release to the EPTU and it will be running throughout the weekend
Known Issues
- The San’tok.yai and X1 flight tuning is not fully complete and will require tuning in a later release
- The Final Boss NPC won’t spawn during the Illegal Retrieve Consignment Mission (Legal version still spawns correctly)
- Multivehicle – PU – Vehicles – When docking at a station the docking arm will not extend (STARC-86292)
- Stanton – Ship to Station Docking – Docking arm on LEOs does not disengage correctly, causing the ship to be impounded (STARC-49759)
- PU – Locations – Transit – Elevators – Elevator is missing, no carriage, mesh or doors and player falls through if they walk in (STARC-62581)
- MULTIVEHICLE – PU / AC – VFX / Vehicles – Components – Weapons – Guns – Distortion damage causes severe performance decreases proportionate to ship size
- PU – Stanton – Data Heist – Mission Content – Data Heist server upload bars do not progress (STARC-96752)
- PU – Multiweapon – Multiple weapons do not have recoil when shot (STARC-94529)
- PU – Locations / Missions / AI – Too many AI are spawning during the Additional Derelict missions (STARC-73170)
- PU – Stanton – Locations / UI – AR Marker showing your assigned hangar does not appear (STARC-83819)
- PU – Stanton – Actor Status / Medical / Respawn – Unable to move after respawning and long load times (STARC-81772)
- Multivehicle – PU – Vehicles / Physics – Vehicles with revised ground vehicle physics suffer excessive vibration at low speeds or when stopped (STARC-82528)
- PU – Stanton – RSI Constellation Series – Vehicles / Docking – Snub Fighter cannot request docking clearance (STARC-86519)
- PU – shopping/Refinery Kiosk – Refinery Kiosk is stuck at “Signing out” (STARC-88225)
- PU – Stanton – Locations / Interactables / Actor – Comm Array – The insert interaction for the cryptokey occasionally lost (STARC-92241)
- PU – Stanton – Derelict Settlement – Multiple Locations – AI – AI are spawning together in group and they can be slow to leave their spawn points (STARC-95361)
- New Player Experience – Players can spawn with unintended armor on
- PU – Stanton – Actor – Players can become stuck in bed upon login (STARC-96822)
- PU – Stanton – Mining / UI – Player is unable to mine asteroids as scan info does not appear (STARC-97113)
- PU – Stanton – Starmap – Locations / UI – Multiple Derelict settlement’s QT markers are not present on the starmap as intended (STARC-96240)
- MULTIVEHICLE – PU – Vehicles / VFX – Vehicle debris detaches from the ship skeleton on hard death leaving floating VFX and art floating in mid-air (STARC-93866)
- PU – Controls – Keybindings – Double Key bind / Modifiers Not Working (STARC-94351)
- AC – Grav Race – Locations – Players occasionally spawn on top of each other when spawning / respawning
Bug Fixes
- Fixed – PU – Stanton – UGF – Elevators can disappear when entering the UGF
- Dynamic Event Fix: Fixed – PU – Stanton – Stage 3 – Missions – The second mission in Stage 3 does not become available after completing the first
- Fixed – PU/AC – Hotkeys – “Target Attackers” – hotkey does not select the target that is target locking you
Arena Commander Updates
- Race Suit Update for AC Gravlev Races
- Fixed – AC – Ready System – Force Ready Timer does not appear in the “X to Ready” UI
Technical
- Fixed a Server Deadlock
Patch News
Patch Watch
Guide
New ship & vehicle
Patch List
EVOCATI
- Alpha 3.22.0 EPTU.8943317 Patch Notes
- Alpha 3.22.0 EPTU.8946821 Patch Notes
- Alpha 3.22.0 EPTU.8951421 Patch Notes
- Alpha 3.22.0 EPTU.8957254 Patch Notes
WAVE 1
- Alpha 3.22.0 EPTU.8962480 Patch Notes
- Alpha 3.22.0 PTU.8970375 Patch Notes
- Alpha 3.22.0 PTU.8976730 Patch Notes
WAVE 3
WAVE 4
OPEN PTU
- Alpha 3.22.0 EPTU.8996133 Patch Notes
- Alpha 3.22.0 EPTU.9001690 Patch Notes
- Alpha 3.22.0 EPTU.9003376 Patch Notes
LIVE
OPEN PTU
LIVE
OPEN PTU
- Alpha 3.22.0a EPTU.9017427 Patch Notes
- Alpha 3.22.0a EPTU.9021295 Patch Notes
- Alpha 3.22.0a EPTU.9024200 Patch Notes
- Alpha 3.22.0a EPTU.9031534 Patch Notes
- Alpha 3.22.0a EPTU.9033691 Patch Notes
- Alpha 3.22.0a EPTU.9035244 Patch Notes
- Alpha 3.22.0a EPTU.9035564 Patch Notes
LIVE
3.22.1 EVOCATI
3.22.1 WAWE 1
3.22.1 OPEN PTU
- Alpha 3.22.1 EPTU.9063902 Patch Notes
- Alpha 3.22.1 EPTU.9065683 Patch Notes
- Alpha 3.22.1 EPTU.9067934 Patch Notes
- Alpha 3.22.1 EPTU.9069975 Patch Notes
- Alpha 3.22.1 Hotfix PTU.9097523-9101073 Patch Notes