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Star Citizen Alpha 3.23.0 EPTU.9129824 Patch Notes

Star Citizen Alpha Patch 3.23.0

Alpha Patch 3.23.0 has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.23.0-EPTU.9129824.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.

Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Audience: Evocati
Server Info: US Only – EPTU Channel – PU Only (AC Disabled) – Replication Layer/Recovery Enabled
Starting aUEC: 15,000,000

The current build is under NDA (Talking about features and testing is allowed but no sharing of game video, screenshots, audio, files, or accounts outside of Evocati)
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.23 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing/Feedback Focus

Note: We intend to start leaving builds up as long as they meet stability thresholds

  • Stability (Main Focus)
  • Full Character Customizer Revamp
  • mobiGlas Rework
  • Starmap
  • Interior Map / Minimap
  • EVA T2
  • New Loot Screen
  • New Visor / Lens
  • Full FPS Combat Refactor
  • Backpack reloading
  • Ammo repooling
  • Dynamic Crosshair
  • Physical Shopping UI
  • Server Crash Recovery

Not Ready For Testing/Feedback
Features listed below may be partially in but not in a state we are ready for bug reporting and feedback unless it causes the game to be unplayable.

  • Master Modes
  • PIE / PIS and Default Item Actions
  • Freight Elevators
  • Hauling Missions
  • Reputation-based Hostility
  • And More

Known Issues

  • PU – UI – mobiGlas / Visor / Lens – Elements within the mobiGlas / Visor / Lens will not update till the player moves their mouse around a considerable amount
  • PU – Stanton – Multiple Locations – AI – AI are spawning together in group and they can be slow to leave their spawn points
  • PU – RL – Service Beacons / Missions – Service beacons cannot be created
  • Stanton – UI / Shopping Kiosks – Players are unable to select items by clicking 3D icon
  • PU – Stanton – Lorville – Female / AI – Females – There are no female social AI present around Lorville
  • PU – Stanton – Locations / AI / Animation – AI can be seen floating off the ground at multiple locations
  • PU – Interactions / UI – Panels become unresponsive, after highlighting interactables
  • PU – Terminal – Locations / Interactions / UI – Unable to interact with the Medical Insurance Terminal to manage regeneration
  • PU – UI – NikNax / VLM – Liveries – All Liveries are missing volume information in NikNax and Vehicle Loadout Manager
  • PU – Performance – Inconsistent frametimes / stuttering during high concurrency due to DatabaseUnloading
  • RSI Constellation ALL Variations – PU – Vehicles / Interactions – Interaction prompt missing for pilot and co-pilot seats
  • Front end – UI / Locations – Inventory – Entitlement – Primary Residence location can be missing from the front end

Features and Gameplay

AI

  • Introduced Randomization for Creature Spawning so that they don’t duplicate on Server Crash Recovery

Bug Fixes

  • Fixed an issue causing AI to not spawn from spawn closets around the PU
  • Fixed – PU – Stanton – Graphics – Flashing artifacting when looking in certain directions
  • Fixed – Stanton – MobiGlas – Wallet / Transaction – Mo. Trader Failed Transaction
  • Fixed – PU – UI / Vehicle – Nearby Quantum Travel AR markers disappear when arriving at destination
  • Fixed – PU – Stanton – Hurston – Locations / Creatures / Kopion / Marok – Kopion and Marok do not spawn on Hurston
  • Fixed – PU – Character Customizer – UI / Graphics – Head options selection flickers while scrolling on the interface
  • Fixed – PU – Stanton – ASOP / Fleet Manager – NPE Mission – ASOP Terminals fade to black when interacted with and become unusable
  • Fixed – AEGS_Gladius – PU – Vehicles / Audio – When spawned in hangar Gladius will emit high-pitched noise

Technical

  • Fixed 14 Client Crashes
  • Fixed 10 Server Crashes
  • Fixed a Server Memory Corruption Crash

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

WAVE 2

WAVE 3

OPEN PTU

POST RECENTI

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