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Star Citizen Alpha 3.24.0 PTU.9246506 Patch Notes

Star Citizen Alpha Patch 3.24.0

Alpha Patch 3.24.0 has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.24.0-PTU.9246506.

Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.

Audience: Evocati
Server Info: PTU Channel – US Only
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Recovery: Enabled
Starting aUEC: 15,000,000

The current build is under NDA (Talking about features and testing is allowed but no sharing of game video, screenshots, audio, files, or accounts outside of Evocati)
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.24.0 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing/Feedback Focus

  • Personal & Instanced Hangars
  • Freight Elevators
  • Storage Access
  • Hangar Decorations
  • Cargo Hauling Missions

Not Ready for Testing/Feedback

  • Cargo Commodity Rebalance
  • Dynamic Event: Blockade Runner

Known Issues

  • PU – Area 18 – Hangar Elevator UI – Riker Memorial Spaceport’s hangar elevators don’t display their UI inside, preventing players from exiting the elevator  – 100% Repro
  • PU – Personal Hangars – Locations / Vehicles – It its possible for the “Retrieve” button to become greyed out on fleet manager kiosk in personal hangar after a vehicle is cleaned up at the same time as a vehicle is being retrieved – 100% Repro
  • PU – Locations / Persistent Hangars – Hangar landing pad remains lowered after retrieving requested ship – 100% Repro

When a ship is stored via Hangar ASOP then another ship is requested to hangar via Spaceport ASOP, or vice versa, the Hangar Landing Pad Platform will remain in its lowered state when delivering requested vehicle.

  • PU – UI / Inventory – UI Tooltip for the item’s name does not display any text in Inventory terminals – 100% Repro
  • PU – Stanton – Armor / Inventory – Locations – Orison / New Babbage – Players will be unable to equip carried equipment/armor (Helmet, Undersuit, Legs, Arms, Backpack) to their character at NBB/Orison, items will remain stuck in their hands – 100% Repro
  • PU – Personal Hangars – Locations – Personal Hangars do not open when contacting ATC to take off or land at a destination (High Chance)
  • Stanton – Locations / Performance – Item Bank / Freight Elevator – Frame rate will dramatically drop if players own many items
  • PU – Stanton – ASOP / Locations – Retrieving a Hull C at locations without a docking port will display ‘unable to handle your request at this time’
  • PU – Stanton – ASOP / Fleet Manager / UI – ASOP Terminals fade to black when accessed after delivering a vehicle
  • PU – Stanton – Security Post Kareah – Locations / AI – AI are missing inside of Kareah, only outside Guard AI spawn
  • PU – FOIP / VOIP – Audio – Players cannot hear other players through any audio channel
  • Turrets can get stuck firing nowhere near their target
  • PU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off course
  • PU – Hostility not being wiped by QT
  • PU – Derelict settlements – Locations / AI / Spawn Closets – AI do not move after spawning
  • Robert Space Industries – PU – Vehicles/EMP – unable to activate EMP
  • PU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to read
  • PU – Multiweapon – Backpack Reloading – Sometimes weapons fail to reload if reloaded from Backpack
  • PU – Multiweapon – Graphics – Backpack Reloading – Weapons reload invisible magazine when reloading from backpack
  • PU – Multivehicle – Quantum Travel / mobiGlas / Starmap – Unable to use plotted route to planetside location while in planet orbit
  • PU – Missions / AI – Repel Raid on Orison – Combat AI are not spawning and automatically is failed
  • Multivehicle – Vehicles – G-force induced head movement is excessive
  • PU – Actor / UI / Locations – Area18 / MobiGlas / Map – Various parts of Area18 Central can’t be routed to via mobiGlas Map based on player location

Features & Gameplay

Gameplay

  • Updated cargo loading time to be based on box size instead of per SCU
  • Updated description text for intro cargo hauling missions to specify that Players need a ship that can hold ‘at least’ 6 SCU of cargo
  • Made further Master Modes Atmospheric Flight Tunings

Bug Fixes

  • Fixed – PU – Stanton – Law – Players are unable to press charges against other players
  • Fixed – PU – UI – VLM – Liveries – All Liveries are missing their paint bucket icon in VLM

Technical

  • Fixed 2 Client Crashes
  • Fixed 2 Server Crashes

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

Wave 1

Wave 2

Open PTU

LIVE

PTU 3.24.1

LIVE 3.24.1

EVOCATI 3.24.2

POST RECENTI