Star Citizen Alpha Patch 3.24.3
Alpha Patch 3.24.3 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.24.3-PTU.9405451.
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.
Audience: All Waves
Server Info: PTU Channel
Long Term Persistence: Enabled
Starting aUEC: 15,000,000
Shard Player Count: 100
Testing/Feedback Focus
Note: Today’s build does not have new ships available just yet. We are planning on adding these during PTU phases for 3.24.3 before release.
- Stability & Bugfixes
- IAE Halls at New Babbage
- Save Stanton Global Event
Known Issues
- IMPORTANT! Multivehicle – PU – Stanton – Vehicles / Quantum Drives – Quantum Drive is not allocated any power by default upon entering NAV mode
- PU – Multiple Items / Inventory Kiosk / Personal Inventory – Some items placed into Character’s hand are dropped
- PU – Stanton – Orison – Vision Center elevator carriage attaches to incorrect side of elevator door
- PU – Social – AR markers – Party markers are not visible to other party members
- The Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable)
- Multivehicle – PU – Vehicles / Components – Unable to pull components out from their sockets
- PU – Stanton – Transit – Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them
- Corsair co-pilot loses manual gimbal after remote turret (STARC-130625)
- PU – Stanton – ArcCorp – Area18 – Locations / Art – Multiple areas across A18 have visarea/portal issues
- PU – Stanton – UI / Locations / Vehicles / Kiosks – Vehicle Rentals / Purchase Kiosks preview image will overlap transaction UI once purchased
- PU – Harvestables – Game Code / Planet Tech / Mining – Planets and Moons have no Harvestables/Mineables (Asteroid Fields not affected)
- PU – Stanton – Multivehicle – MFD – MFDs can be interacted with while in mobiGlas
- PU – Commodity Kiosks – Multiple Locations – “Failed” error appears when buying RMC from Commodity Kiosks
- PU – Stanton – UI / Shipping & Delivery Kiosk – Shipping & Delivery Kiosk(Covalex)’s screen will be stuck on “Please Standby” after pressing “Pickup”
- PU – Stanton – Landing Zone (LZ) – New Babbage – Personal Hangar – Locations / Art / Graphics – A large opaque plane will be visible when viewed from the ASOP/Storage Access area if hangar doors are open
- PU – Locations / Physics – UGF – The interior of UGFs inherit the planet or moon’s gravity
Features & Gameplay
Ships and Vehicles
- Updated MISC Starfarer Annunciator Scale
- Realigned MISC Freelancer Annuciators to be Vertical
- Updated Redeemer to Front/Back Shields with 2x size 2 shields
- Made Slight adjustments to Flight Tuning for the Mirai Fury and Aegs Sabre Firebird/Peregrine
- Added Rentable Ships in Arena Commander: Sabre Firebird, Anvil Hornet F7C MkII, and URSA Medivac
Bug Fixes
- Fixed – Anvil Aerospace Carrack – PU – Vehicles – Carrack medical screen grants access to inventory upon striking ( F ) [ short press ] instead of medical screen
- Fixed – Hull A No atmosphere in Cabin (STARC-130810)
- Fixed – PU – UGF – Missions / AI / Locations – Ninetails and Guard AI are overlapping and clipping in each other outside of the UGF (STARC-134907)
- Fixed – PU – Stanton – Locations / AI – Turrets cannot be targeted (STARC-133658)
- Fixed – Origin 400i – Ships / Vehicles / Art – Elevator – Elevator Panel buttons disappear on upper floor (STARC-130245)
- Fixed – Origin 400i – PU – Vehicles / Art / GFX – Visarea – There are visarea issues with the component bays and cargo bay door in the 400i (STARC-105219)
- Fixed – Origin 600i All variants – PU – Vehicles / Tech Art – Interior of the 600i doesn’t render properly through doors (STARC-131448)
- Fixed – Multivehicle – PU/AC – Vehicles / Resource Network – Full Power weapon assignment takes additional power away from other systems (STARC-133570)
- Fixed – PU – Stanton – GLOBAL – Locations / Lighting – Illumination Issues with light probes and popping shadows (STARC-133622)
- Fixed – Multivehicle – Physics / Collision – Mining / Items / Mining Pods – Detached Mining Pods improperly collide with vehicles and prevent players from loading them into other ships (STARC-120794)
- Fixed – PU / AC – Clio – Locations / Graphics / Vulkan – The water on Clio has striping effect when flying nearby with Vulkan enabled (STARC-131702)
- Fixed – Multivehicle – PU – Vehicles / Art / Vehicle Components – Vehicle components and interactables remain static when the vehicle is destroyed
- Fixed – Multivehicle – PU – Vehicles / Resource Network – Animating vehicle weapons are powered on and in their ‘deployed’ state when spawned from an ASOP terminal
- Fixed – Gemini LH86 Pistol – PU – Weapons / VFX – Muzzle flash is not present when firing
- Fixed – PU – Stanton – MicroTech – Distribution Centers – Locations / Art – Planet surface has visual artifacts when arriving at POI’s
- Fixed – Aegis Sabre – PU – Vehicles / Art – Aegis Sabre has pixelated reflection texture on the cockpit canopy glass
- Fixed – SC – Hair – The Tied Dreadlocks hair/mask Props do not show up on hair
- Fixed – SC – Hair – Long Afro Hair – The hair Simulation jumps a lot when colliding with head proxy
- Fixed – Banu Defender – Vehicles / UI / MFD / HUD – Unable to complete scan of other vehicles or see scan results (copilot now also has radar control)
- Fixed – PU – Stanton – UI / Shipping & Delivery Kiosk – Shipping & Delivery Kiosk(Covalex)’s screen will be stuck on “Please Standby” after pressing “Pickup”
- Fixed – Salvaged Skull 4 SCU Container – PU – Art / Inventory – 4 SCU variant of the Salvaged Skull set has the appearance of a default 4 SCU Container
- Fixed – PU – Multitool – Multitool is stuck on tractor beam mode / first attachment used when using other attachments
Technical
- Fixed 6 Client Crashes
- Fixed 12 Server Crashes
- Fixed 3 Server Deadlocks
- Fixed 1 Hybrid Crash
- Made Several Audio Performance Optimizations
- Made Several Out Of Memory Server Improvements
Patch News
Patch Watch
Guide
New ship & vehicle
Patch List
EVOCATI
- Alpha 3.24.0 PTU.9221646 Patch Notes
- Alpha 3.24.0 PTU.9228584 Patch Notes
- Alpha 3.24.0 PTU.9235725 Patch Notes
- Alpha 3.24.0 PTU.9236885 Patch Notes
- Alpha 3.24.0 PTU.9238273 Patch Notes
- Alpha 3.24.0 PTU.9239996 Patch Notes
- Alpha 3.24.0 PTU.9245212 Patch Notes
- Alpha 3.24.0 PTU.9246506 Patch Notes
- Alpha 3.24.0 PTU.9249462 Patch Notes
- Alpha 3.24.0 PTU.9250981 Patch Notes
- Alpha 3.24.0 PTU.9252113 Patch Notes
- Alpha 3.24.0 PTU.9256674 Patch Notes
- Alpha 3.24.0 PTU.9259600 Patch Notes
- Alpha 3.24.0 PTU.9261418 Patch Notes
- Alpha 3.24.0 PTU.9263673 Patch Notes
- Alpha 3.24.0 PTU.9265382 Patch Notes
Wave 1
- Alpha 3.24.0 PTU.9266874 Patch Notes
- Alpha 3.24.0 PTU.9268261 Patch Notes
- Alpha 3.24.0 PTU.9269517 Patch Notes
- Alpha 3.24.0 PTU.9271280 Patch Notes
- Alpha 3.24.0 PTU.9272657 Patch Notes
- Alpha 3.24.0 PTU.9277884 Patch Notes
- Alpha 3.24.0 PTU.9278907 Patch Notes
- Alpha 3.24.0 PTU.9280065 Patch Notes
Wave 2
- Alpha 3.24.0 PTU.9281908 Patch Notes
- Alpha 3.24.0 PTU.9283212 Patch Notes
- Alpha 3.24.0 PTU.9284528 Patch Notes
Open PTU
- Alpha 3.24.0 PTU.9286717 Patch Notes
- Alpha 3.24.0 PTU.9288138 Patch Notes
- Alpha 3.24.0 PTU.9290875 Patch Notes
- Alpha 3.24.0 PTU.9292402 Patch Notes
LIVE
- Alpha 3.24.0 LIVE 9296942 Patch Notes
- Alpha 3.24.0 LIVE 9296942-9301716 HOTFIX
- Alpha 3.24.0 LIVE 9296942-9302872 HOTFIX
- Alpha 3.24.0 LIVE 9296942-9303379 HOTFIX