Alpha Patch 3.15.1f has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.15.1-PTU.7877541.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenPTU.
Current Audience: All Waves
Database Reset: No
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000
Please monitor sc-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1
Easy Anti-Cheat
EAC currently has a few known issues that we are looking into and may cause a few community tools to not function.
With this we wanted to gather feedback and edge cases from other software that may cause problems launching the game. This includes running on linux through VM/Wine/Proton, DXVK, or using certain joystick tools like Thrustmaster’s T.A.R.G.E.T. and VPC Configuration Software (Virpil). We would also love extra attention on community tools and mods you may use and all feedback on these working or not working is very appreciated!
Updates:
- NEW – Fixed an issue causing random 30011 client disconnects
- Reshade v4.9.1 is whitelisted (requires renaming of reshade dxgi.dll to d3d11.dll)
- Devreorder v1.0.3 is whitelisted
Known issues:
- Localization tools not working
- Linux/Wine does not work currently, we are investigating a solution to the problem
- Symbolic Link not working when linking an environment that does not have EAC files (LIVE: does not have EAC, PTU: has EAC Files)- Work around is to unlink the environment and have seperate folders for each environment.
Known Issues
- Ground vehicles and initial spawn point
With this latest update, your initial spawn chooses the location of all your ships. If you have ground vehicles through the pledge store, selecting an initial home location that supports ground vehicles, like New Babbage, would be best.
- Pledge Items lost on death
With this upcoming change, players will now lose all items equipped to their character upon death. These items include items from the pledge store including subscriber items. We are currently looking into different solutions for this but for 3.15.x be warned that if you die with subscriber items on, you will lose them in game but they will not be removed from your account or pledge store. These will be returned upon new major patches or through an account reset.
- Character Customization not saving changes to the PU (Fixed in a later buiild)
- Bounty hunter mission updates slowly on a slow server
- After a server crash, attempting to reconnect may result an infinite loading screen and being unable to interact with the menu. Players may need to exit the game and reload after a server crash to fix this error.
- Players cannot repair, refuel, and rearm at outposts
- Items not stored in long term persistence such as mined gems are currently not stackable (This is something that will be coming in a future update)
- After trying on clothing in a store, all equipped items are permanently deleted from the inventory (further logging has been added to this new build to help track down the issue)
- Swapping weapons has a chance to drop or remove weapons
- The Prospector door and ladder lack animations
- When in combat, NPCs can get stuck in cover when trying to exit
- Announcer audio callout for “Match over. You have won/lost the match” can be heard multiple times at the end of a round in Arena Commander
Feature Updates
Locations
- Further polish pass for interior VFX for volumetric clouds on microTech
Ships and Vehicles
- Redeemer Polish Pass
Updated AEGS Redeemer exterior door panels to be using the AEGS UI. Updated AEGS Redeemer pilot seat to be facing towards pilot by default.
Bug Fixes
- Male Characters should no longer become Stuck in the MISC Prospectors Pilot Seat
- Fixed an issue causing certain exterior lights of the Redeemer to not function
- Fixed an issue causing some NPCs to get stuck while walking around the Grim HEX hospital
Technical
- Fixed 1 Client Crashes
Patch News
Patch Watch
Patch Guides
Patch List
EVOCATI
- Alpha 3.15.0 PTU.7782190 Patch Notes
- Alpha 3.15.0b PTU.7790620 Patch Notes
- Alpha 3.15.0c PTU.7793221 Patch Notes
- Alpha 3.15.0d PTU.7799372 Patch Notes
- Alpha 3.15.0e PTU.7800245 Patch Notes
- Alpha 3.15.0f PTU.7800245 Patch Notes
- Alpha 3.15.0g PTU.7804298 Patch Notes
- Alpha 3.15.0h PTU.7806000 Patch Notes
- Alpha 3.15.0i PTU.7810005 Patch Notes
- Alpha 3.15.0j PTU.7812585 Patch Notes
- Alpha 3.15.0k PTU.7814123 Patch Notes
WAVE 1
- Alpha 3.15.0 PTU.7814123 Patch Notes
- Alpha 3.15.0l PTU.7818165 Patch Notes
- Alpha 3.15.0m PTU.7822079 Patch Notes
- Alpha 3.15.0n PTU.7835451 Patch Notes
WAVE 2
OPEN PTU
- Alpha 3.15.0q PTU.7850324 Patch Notes
- Alpha 3.15.0r PTU.7858235 Patch Notes
- Alpha 3.15.0s PTU.7860358 Patch Notes
- Alpha 3.15.0t PTU.7862115 Patch Notes
- Alpha 3.15.0u PTU.7864040 Patch Notes
- Alpha 3.15.0v PTU.7865275 Patch Notes
LIVE
OPEN PTU 3.15.1
- Alpha 3.15.1 PTU.7868138 Patch Notes
- Alpha 3.15.1b PTU.7871047 Patch Notes
- Alpha 3.15.1c PTU.7874254 Patch Notes
- Alpha 3.15.1d PTU.7875648 Patch Notes
- Alpha 3.15.1e PTU.7876811 Patch Notes
- Alpha 3.15.1f PTU.7877541 Patch Notes
LIVE 3.15.1