Alpha Patch 3.17.2k has been released to the PTU and is now available to test! Patch should now show: VERSION 3.17.2-PTU.8132979.
It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenPTU. The Shader folders can be found here %localappdata%Star Citizen.
Audience: Wave 1
Database Reset: No
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 10,000
Please monitor sc-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.
Testing Focus
In this build we have made further server performance changes that should hopefully help address some issues with AI and other server authoritative features.
- Turret Acceleration changes
- Derelict Reclaimers V1
- Derelict Colonialism Outposts
- New Space Stations and Lagrange Points
- Grim HEX Hospital Expansion
- Combat Service Beacons V2
- Illegal Collect and Delivery Missions
- Player and AI Networking Updates
Known Issues
- Stanton – Network – Actors are teleporting around after networking updates (Ongoing improvements and testing)
- Locations – Transit / Elevator – Multiple Station EZ HAB Elevators Broken
- Missions / AI / Combat AI – Some Enemy AI will not engage Security AI or Players
- AI / Characters – Inventory – Looting the weapon from an unconscious AI will cause it to teleport back into their hand a short period after picking it up
- Red Wind Linehaul Mission – Delivery / Collection – Players cannot pickup/grab the box
- GrimHex – Atmosphere – Several locations at grimhex do not have an atmosphere
- USPU / Missions – If the “Mission Sharer” disconnects or exits out of client, the Combat Beacon contract will fail for any remaining party members
- Animation – Weapons – All weapons are held like a pistol whilst moving in EVA
- Seize the Data – Mission Feature / Law / Criminality – Destroy the Reclaimer Objective Results in CS2 for destruction of vehicle
- UGF Raid – Missions / AI / Combat AI – Some Enemy AI will not engage Security AI or Players
- FPS Weapons – Weapon holsters or un-holsters unintentionally
- Ships – Components and interior zones remain when ships are destroyed
- UI / Rental Kiosk – When purchasing a rental vehicle from a rental kiosk the money taken will not be displayed properly on the Kiosk or the mobiGlas
- ASOP – Ships on landing pads end up in “unknown state” for location and have to be reclaimed after the ship is stored or streamed out
- Port Tressler – Galleria – Locations / Art – There is a Visarea issue in the Port Tressler galleria
- Missing Ships on SCOUNDREL PACK (and others) on PTU 3.17.2 (This is a PTU only issue that is being worked on)
Feature Updates
Core Tech
- Made further server performance improvements
- Made further actor system downstream networking movement improvements
Bug Fixes
- Gripping 1 SCU containers should no longer cause cursed character animation stretching
- Automatic reload when a magazine is emptied should now consistently swap the magazine
- Dropped enemy AI weapons should no longer be placed inconsistently between players or be seen floating
- Fixed an issue causing ships to despawn when a player leaves after rejoining from a bed logout
- Turrets around bunkers should no longer respawn much too quickly after being destroyed
- Collect and Deploy Probe Mission marker should no longer disappear when players are approaching
- Breach and Steal Last Known location Service beacon should now correctly spawn for player
- Fixed an issue causing Pacheco’s Intro Assassination timer on to be too short
- Getting off the Derelict Reclaimer ladder should no longer cause players to clip out of ship
- Hijacked Reclaimer mission QT exit point for the Distress Beacon should no longer be placed too far from beacon location
- Hijacked Reclaimer Datahunt mission should no longer give the player a crime stat after completing the final objective
- Derelict Reclaimer Spaceship objective markers should no longer overlap and be unreadable for Eliminate Specific and RecoverStash missions
- Reclaimer Pilot and Crew seats should now correctly have UI prompts
Technical
- Fixed 4 Client Crashes
- Fixed 8 Server Crashes
Patch News
Patch Watch
- Weapon Refactor, ATC, and More
- Quantum, Cluster Missiles & More
- Gen12: Progress and Performance Improvements
- Networking Improvements, Mission Box Added to Mustang and more
- Database Wipe
- Siege of Orison – Positive Impact
- A Snake Pit Full of Shared Passion
- Alpha 3.17.2 Update
- Alpha 3.17.2 Incoming Hotfix
Guide
New ship & vehicle
- Drake Interplanetary Mule
- Anvil Aerospace Legionnaire
- Anvil Aerospace Centurion
- Greycat Industrial STV
Patch List
EVOCATI
- Alpha 3.17.0 PTU.7988496 Patch Notes
- Alpha 3.17.0b PTU.7992713 Patch Notes
- Alpha 3.17.0c PTU.7996238 Patch Notes
- Alpha 3.17.0d PTU.7998611 Patch Notes
- Alpha 3.17.0e PTU.8003511 Patch Notes
- Alpha 3.17.0f PTU.8005836 Patch Notes
- Alpha 3.17.0g PTU.8012110 Patch Notes
- Alpha 3.17.0h PTU.8013344 Patch Notes
- Alpha 3.17.0i PTU.8014594 Patch Notes
- Alpha 3.17.0j PTU.8016740 Patch Notes
PTU WAVE 1
- Alpha 3.17.0 PTU.8016740 Patch Notes
- Alpha 3.17.0l PTU.8021249 Patch Notes
- Alpha 3.17.0m PTU.8025815 Patch Notes
- Alpha 3.17.0n PTU.8026942 Patch Notes
- Alpha 3.17.0o PTU.8029196 Patch Notes
- Alpha 3.17.0p PTU.8031755 Patch Notes
OPEN PTU
- Alpha 3.17.0q PTU.8035045 Patch Notes
- Alpha 3.17.0r PTU.8036373 Patch Notes
- Alpha 3.17.0s PTU.8038043 Patch Notes
- Alpha 3.17.0t PTU.8039369 Patch Notes
- Alpha 3.17.0u PTU.8040935 Patch Notes
- Alpha 3.17.0v PTU.8043552 Patch Notes
- Alpha 3.17.0w PTU.8045326 Patch Notes
- Alpha 3.17.0x PTU.8046370 Patch Notes
- Alpha 3.17.0y PTU.8048627 Patch Notes
- Alpha 3.17.0z PTU.8050844 Patch Notes
- Alpha 3.17.0aa PTU.8052409 Patch Notes
LIVE
3.17.1 EVOCATI
- Alpha 3.17.1-EPTU.8054391 Playtest Information
- Alpha 3.17.1-EPTU.8058266 Playtest Information
- Alpha 3.17.1-EPTU.8060839 Playtest Information
- Alpha 3.17.1 EPTU.8066896 Patch Notes
3.17.1 OPEN PTU
- Alpha 3.17.1 PTU.8069117 Patch Notes
- Alpha 3.17.1b PTU.8070519 Patch Notes
- Alpha 3.17.1c PTU.8071730 Patch Notes
- Alpha 3.17.1d PTU.8073467 Patch Notes
3.17.1 LIVE
3.17.2 EVOCATI
- Alpha 3.17.2-PTU.8106090 Patch Notes
- Alpha 3.17.2b PTU.8107688 Patch Notes
- Alpha 3.17.2c PTU.8113300 Patch Notes
- Alpha 3.17.2d PTU.8118455 Patch Notes
3.17.2 PTU WAVE 1
- Alpha 3.17.2 PTU.8121594 Patch Notes
- Alpha 3.17.2f PTU.8123122 Patch Notes
- Alpha 3.17.2g PTU.8124794 Patch Notes
- Alpha 3.17.2h PTU.8126069 Patch Notes
- Alpha 3.17.2i PTU.8128264 Patch Notes
- Alpha 3.17.2j PTU.8129574 Patch Notes
- Alpha 3.17.2k PTU.8132979 Patch Notes
- Alpha 3.17.2l PTU.8134233 Patch Notes
- Alpha 3.17.2m PTU.8136799 Patch Notes
3.17.2 PTU WAVE 2
3.17.2 PTU OPEN
- Alpha 3.17.2o PTU.8139394 Patch Notes
- Alpha 3.17.2p PTU.8140979 Patch Notes
- Alpha 3.17.2q PTU.8142179 Patch Notes
- Alpha 3.17.2r PTU.8143480 Patch Notes
- Alpha 3.17.2s PTU.8145195 Patch Notes
- Alpha 3.17.2t PTU.8146540 Patch Notes
- Alpha 3.17.2u PTU.8148301 Patch Notes
3.17.2 LIVE
3.17.2 PTU OPEN
- Alpha 3.17.2v PTU.8160879 Patch Notes
- Alpha 3.17.2w PTU.8166823 Patch Notes
- Alpha 3.17.2x PTU.8168029 Patch Notes
- Alpha 3.17.2y PTU.8173485 Patch Notes
- Alpha 3.17.2z PTU.8179406 Patch Notes
3.17.2 LIVE
3.17.3 EVOCATI
3.17.3 PTU WAVE 2
3.17.3 LIVE
3.17.4 PTU OPEN
- Alpha 3.17.4 PTU.8275502 Patch Notes
- Alpha 3.17.4b PTU.8278949 Patch Notes
- Alpha 3.17.4c PTU.8288035 Patch Notes
3.17.5 PTU WAVE 1
3.17.5 LIVE