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Star Citizen Alpha 3.22.1 Hotfix PTU.9097523-9101073 Patch Notes

Star Citizen Patch 3.22.1 Hotfix

Alpha Patch 3.22.1 has been released and is now available to test!   Patch should now show: VERSION 3.22.1-PTU.9097523-9101073.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU. 

Audience: All Backers
Long Term Persistence: Enabled
Server Info: PTU Channel, US Servers only
Pledge Copy: Enabled
Starting aUEC: 15,000,000

Testing Focus

  • General Stability

This build is an Overdrive event related hotfix that we are intending to put on LIVE later this week and will be on PTU to test compatibility to make sure we don’t have to clear out database information such as medpens, ammo, and other short term items.

Known Issues

  • The San’tok.yai and X1 flight tuning is not fully complete and will require tuning in a later release
  • The Final Boss NPC won’t spawn during the Illegal Retrieve Consignment Mission (Legal version still spawns correctly)
  • PU – Stanton – UGF – Elevators can disappear when entering the UGF (STARC-94120)
  • Multivehicle – PU – Vehicles – When docking at a station the docking arm will not extend (STARC-86292)
  • Stanton – Ship to Station Docking – Docking arm on LEOs does not disengage correctly, causing the ship to be impounded (STARC-49759)
  • PU – Locations – Transit – Elevators – Elevator is missing, no carriage, mesh or doors and player falls through if they walk in (STARC-62581)
  • MULTIVEHICLE – PU / AC – VFX / Vehicles – Components – Weapons – Guns – Distortion damage causes severe performance decreases proportionate to ship size
  • PU – Stanton – Data Heist – Mission Content – Data Heist server upload bars do not progress (STARC-96752)
  • PU – Multiweapon – Multiple weapons do not have recoil when shot (STARC-94529)
  • PU – Locations / Missions / AI – Too many AI are spawning during the Additional Derelict missions (STARC-73170)
  • PU – Stanton – Locations / UI – AR Marker showing your assigned hangar does not appear (STARC-83819)
  • PU – Stanton – Actor Status / Medical / Respawn – Unable to move after respawning and long load times (STARC-81772)
  • Multivehicle – PU – Vehicles / Physics – Vehicles with revised ground vehicle physics suffer excessive vibration at low speeds or when stopped (STARC-82528)
  • PU – Stanton – RSI Constellation Series – Vehicles / Docking – Snub Fighter cannot request docking clearance (STARC-86519)
  • PU – shopping/Refinery Kiosk – Refinery Kiosk is stuck at “Signing out” (STARC-88225)
  • PU – Stanton – Locations / Interactables / Actor – Comm Array – The insert interaction for the cryptokey occasionally lost (STARC-92241)
  • PU – Stanton – Derelict Settlement – Multiple Locations – AI – AI are spawning together in group and they can be slow to leave their spawn points (STARC-95361)
  • New Player Experience – Players can spawn with unintended armor on
  • PU – Stanton – Actor – Players can become stuck in bed upon login (STARC-96822)
  • PU – Stanton – Mining / UI – Player is unable to mine asteroids as scan info does not appear (STARC-97113)
  • PU – Stanton – Starmap – Locations / UI – Multiple Derelict settlement’s QT markers are not present on the starmap as intended (STARC-96240)
  • MULTIVEHICLE – PU – Vehicles / VFX – Vehicle debris detaches from the ship skeleton on hard death leaving floating VFX and art floating in mid-air (STARC-93866)
  • PU – Controls – Keybindings – Double Key bind / Modifiers Not Working (STARC-94351)
  • AC – Grav Race – Locations – Players occasionally spawn on top of each other when spawning / respawning

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

WAVE 3

WAVE 4

OPEN PTU

LIVE

OPEN PTU

LIVE

OPEN PTU

LIVE

3.22.1 EVOCATI

3.22.1 WAWE 1

3.22.1 OPEN PTU

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