Star Citizen Alpha Patch 3.23.0
Alpha Patch 3.23.0 has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.23.0-EPTU.9132580-9131544.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.
Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Audience: Evocati
Server Info: US Only – EPTU Channel – PU/AC – Replication Layer Enabled/Recovery Disabled (for this build)
Starting aUEC: 15,000,000
The current build is under NDA (Talking about features and testing is allowed but no sharing of game video, screenshots, audio, files, or accounts outside of Evocati)
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.23 environment when creating IC reports while the builds are Evocati only
Please monitor etf-testing-chat in spectrum for updates and testing instructions.
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.
Testing/Feedback Focus
Note: We intend to start leaving builds up as long as they meet stability thresholds
- Stability (Main Focus)
- Full Character Customizer Revamp
- mobiGlas Rework
- Starmap
- Interior Map / Minimap
- EVA T2
- New Loot Screen
- New Visor / Lens
- Full FPS Combat Refactor
- Backpack reloading
- Ammo repooling
- Dynamic Crosshair
- Physical Shopping UI
- New Arena Commander Features: Grav Royale, New Race Tracks, and New Pirate Swarm Final Wave
Not Ready For Testing/Feedback
Features listed below may be partially in but not in a state we are ready for bug reporting and feedback unless it causes the game to be unplayable.
- Master Modes
- PIE / PIS and Default Item Actions
- Instanced Hangars / Freight Elevators
- Hauling Missions
- Reputation-based Hostility
- And More
Known Issues
Fully Avoid Lorville – PU – Stanton – Hurston – Lorville – Locations / Transit – Transit stations in Lorville are missing
Avoid using the map app while in Area18 as a client crash can occur.
- PU – UI – mobiGlas / Visor / Lens – Elements within the mobiGlas / Visor / Lens will not update till the player moves their mouse around a considerable amount
- PU – Stanton – Multiple Locations – AI – AI are spawning together in group and they can be slow to leave their spawn points
- PU – Stanton – Locations / Art / UI – Items / Weapons / Shopping (Off The Shelf) – The incorrect purchase key is displayed on the description card
- PU – Stanton – Shopping Kiosk / UI – Shops will not display information or 3D model when selected
- PU – UI – Chat – Chat window is scrolling indefinitely and cant be stopped or read messages after crash recovery
- Arena Commander – UI – FPS Modes – Using the Character Customizer/Creating a Character in the PU disables all HUD UI on AC’s FPS Game Modes (fixed in later build)
- PU – RL – Service Beacons / Missions – Service beacons cannot be created
- Stanton – UI / Shopping Kiosks – Players are unable to select items by clicking 3D icon
- PU – Stanton – Lorville – Female / AI – Females – There are no female social AI present around Lorville
- PU – Stanton – Locations / AI / Animation – AI can be seen floating off the ground at multiple locations
- PU – Interactions / UI – Panels become unresponsive, after highlighting interactables
- PU – Terminal – Locations / Interactions / UI – Unable to interact with the Medical Insurance Terminal to manage regeneration
- PU – UI – NikNax / VLM – Liveries – All Liveries are missing volume information in NikNax and Vehicle Loadout Manager
- PU – Performance – Inconsistent frametimes / stuttering during high concurrency due to DatabaseUnloading
- RSI Constellation ALL Variations – PU – Vehicles / Interactions – Interaction prompt missing for pilot and co-pilot seats
- Front end – UI / Locations – Inventory – Entitlement – Primary Residence location can be missing from the front end
Features and Gameplay
Locations
- Water Render Polish Pass
Push default water near clip out from 2cm to 5cm. Support caustics shading down to a depth of 1km in oceans (was 25m). Made further performance optimizations.
AI
- Added new Marok Idle Animations
- Updated Fitness AIs in New Bab Common with new Exercise Behavior
Gameplay
- Updated Starmap Textures with Higher Res Versions and Polish
- Unifed the UI overlay for star map and interior map
- Changed the mouse scroll wheel back to be based on movement and not weapon select
- Adding Loreville as a starting location for NPE on the front end
Ships and Vehicles
- Freelancer Component Pass
Polish and inclusions for Freelancer Series Component Doors and Animations
Bug Fixes
- Fixed multiple issues that allowed NPCs to stand on chairs and benches
- Fixed – Locations / AI – Vendor AI – Some shopkeeepers in New Babbage are stood away from counter not interacting with players
- Fixed – PU – Controls – Hud/targeting – Unable to pin targets that are currently locked
- Fixed – SC – Markers – Quantum Interdiction Fields do not have a marker
- Fixed – SC – Player: mobiGlas – CM – after accepting mission it not show that it’s tracking
- Fixed – PU – Actor – Interaction – Swap behaviour doesn’t trigger via equip, inspect, or customise, even though the conditions are valid
- Fixed – Character Customizer – Features – Selections hard to scroll
- Fixed – Character Customizer – UI misaligned on ultrawide screens
- Fixed – PU – Stanton – Locations – Temperature of space does not reach absolute zero far away from planets or stations
- Fixed missing seat access for Sabre Raven
- Fixed – Vehicle – Anvil Hornet – Unable to use the tractor beam to remove the Cargo Pod
Technical
- Fixed 6 Client Crashes
- Fixed 3 Server Crashes
Arena Commander
- Made Temporary Gun Game changes for PTU with the majority of the weapons in for extra weapon testing
Patch News
Patch Watch
Guide
New ship & vehicle
Patch List
EVOCATI
- Alpha 3.23.0 PTU.9110651-9112469 Patch Notes
- Alpha 3.23.0 PTU.9117019 Patch Notes
- Alpha 3.23.0 EPTU.9125941 Patch Notes
- Alpha 3.23.0 EPTU.9128215-9129117 Patch Notes
- Alpha 3.23.0 EPTU.9129824 Patch Notes
- Alpha 3.23.0 EPTU.9131345 Patch Notes
- Alpha 3.23.0 EPTU. 9132580 Patch Notes
- Alpha 3.23.0 EPTU.9133961 Patch Notes
WAVE 1
- Alpha 3.23.0 EPTU.9138466 Patch Notes
- Alpha 3.23.0 EPTU.9139742 Patch Notes
- Alpha 3.23.0 EPTU.9141366 Patch Notes
- Alpha 3.23.0 EPTU.9142594 Patch Notes
- Alpha 3.23.0 EPTU.9144288 Patch Notes
WAVE 2
- Alpha 3.23.0 EPTU.9145576 Patch Notes
- Alpha 3.23.0 EPTU.9146828 Patch Notes
- Alpha 3.23.0 EPTU.9148240 Patch Notes
- Alpha 3.23.0 EPTU.9149464 Patch Notes
- Alpha 3.23.0 EPTU.9151395 Patch Notes
- Alpha 3.23.0 EPTU.9152897 Patch Notes
- Alpha 3.23.0 EPTU.9154386 Patch Notes
WAVE 3
- Alpha 3.23.0 EPTU.9156902 Patch Notes
- Alpha 3.23.0 EPTU.9159383 Patch Notes
- Alpha 3.23.0 EPTU.9161174 Patch Notes
OPEN PTU
- Alpha 3.23.0 EPTU.9163091 Patch Notes
- Alpha 3.23.0 EPTU.9164714 Patch Notes
- Alpha 3.23.0 EPTU.9165930 Patch Notes
- Alpha 3.23.0 EPTU.9167127 Patch Notes
- Alpha 3.23.0 EPTU.9168773 Patch Notes