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Star Citizen Alpha 3.23.1a PTU.9193234 Patch Notes

Star Citizen Alpha Patch 3.23.1a

Alpha Patch 3.23.1a has been released to PTU, and is now available to test! Patch should now show: VERSION 3.23.1-PTU.9193234

At this time, this update does not contain data that requires a new environment and we are working to keep it that way until it is released to LIVE. Players should not lose items such as medpens, ammo, rentals, and refinery jobs when the build is released to LIVE.
Audience: Open PTU
Server Info: PTU Channel – US Servers Only
Replication Layer: Enabled
Server Recovery: Enabled
Starting aUEC: 15,000,000

Testing/Feedback Focus

3.23.1a is highly focused on Jumptown, Xenothreat, and Exploit updates. Xenothreat will be starting shortly after the build is released and throughout early morning Central US.

  • Stability/Performance/Bug Fixing
  • Updated Xenothreat

Known Issues

  • PU – Stanton – GrimHEX – Locations / Actor Feature – Player corpses will not despawn at GrimHEX
  • PU – Stanton – UGF – Locations – Bunker elevator does not return up when called
  • PU – Stanton – Lorville – Female / AI – Females – There are no female social AI present around Lorville
  • PU – Stanton – Lorville – ASOP / Fleet Manager – UI – The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships
  • PU – Stanton – UI – HUD / AR Markers – Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled
  • PU – Locations – Transit – Elevators – Internal Transit Elevator shows up when called but doors remain closed, no carriage
  • PU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off course
  • PU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to read
  • PU – Locations / Vehicles / VMS – Can’t repair/refuel/restock at Pyro Gateway Jump Point Station
  • PU – Locations – Distribution Centers – Security Checkpoint elevator vis area and missing collision
  • PU – Stanton – NPE – Missions – Objectives can be softlocked by player leaving bed before their objective record has updated
  • PU – Multiweapon – Graphics – Backpack Reloading – Weapons reload invisible magazine when reloading from backpack
  • PU – RSI Scorpius Antares – Vehicles/EMP – unable to activate EMP
  • Reclaimer Claw Cannot Deploy: Power Required Error Message (Workaround: Press the power button a second time)
  • AC – Squadron Battle – Friendlies showing up as enemies
  • AC – Grav Race – All Maps – Low gravity can launch players far above the track when hitting bumps or hills

Features and Gameplay

Gameplay

  • Missile Balance Adjustments

Increased missile lock min/max ranges. Reduced missile speeds. Balanced missile fuel tank amounts.

  • Updated the XenoThreat mission description strings to mention that Jericho is at the Pyro Gateway

Bug Fixes

Volunteer Bug Fix Survey: https://forms.gle/UExZrjcs9DdZ3kJ28

  • Fixed – PU – Stanton – Xenothreat 1.2 – Phase 2 – Marker of Wreck site will not appear if player accept the mission at Pyro jump point station
  • Fixed – PU – Stanton – XenoThreat 1.2 / Blockade Runner – Phase 2 and 3 – Mission Content / Audio / Music – No combat music plays during ship combat
  • Fixed – Aegis Sabre Firebird – PU – Vehicles – Components – Paints – The Sabre Raven base paint is replacing the paint of the Firebird almost entirely regardless of paint applied

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

WAVE 2

WAVE 3

OPEN PTU

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