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Star Citizen Alpha 3.24.0 PTU.9261418 Patch Notes

Star Citizen Alpha Patch 3.24.0

Alpha Patch 3.24.0 has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.24.0-PTU.9261418.

Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Audience: Evocati
Server Info: PTU Channel – US Only
Long Term Persistence: LTP will be reset for today’s PTU release
Replication Layer: Enabled
Server Recovery: Enabled
Starting aUEC: 15,000,000

The current build is under NDA (Talking about features and testing is allowed but no sharing of game video, screenshots, audio, files, or accounts outside of Evocati)
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.24.0 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing/Feedback Focus

  • Persistent Personal & Instanced Hangars
  • Freight Elevators
  • Storage Access
  • Hangar Decorations
  • Cargo Hauling Missions

Not Ready for Testing/Feedback

  • Cargo Commodity Rebalance
  • Dynamic Event: Blockade Runner

Known Issues

  • PU – Missions / UI / Reputation – Affinity appears to decrease after successful mission (UI Issue and reputation is still increasing) – 100% Repro
  • PU – UI – Kiosks / Terminals – Global Chat – Pressing Enter when interacting with any terminal opens the Global Chat causing player to lose game interaction – 100% Repro
  • PU – Stanton – Missions – mobiGlas – Contract Manager – Retrieval Op Mission – The Retrieval Op mission will auto abandon shortly after accepting the contract – 66% Repro
  • PU – Stanton – GrimHEX – Locations – Transit – Hangar Elevators – Hangar Instance elevators can be called and arrive at the current floor but the doors do not open – 100% Repro
  • PU – Personal Hangars – Locations – Personal Hangars do not open when contacting ATC to take off or land at a destination (High Chance)
  • PU – Stanton – ASOP / Locations – Retrieving a Hull C at locations without a docking port will display ‘unable to handle your request at this time’
  • PU – Stanton – Armor/Loot Box – Equipment/Gears (Helmet, Core, Arms and Legs) dropped to the ground will remain suspended mid air
  • PU – Stanton – ASOP / Fleet Manager / UI – ASOP Terminals fade to black when accessed after delivering a vehicle
  • PU – Stanton – Security Post Kareah – Locations / AI – AI are missing inside of Kareah, only outside Guard AI spawn
  • PU – FOIP / VOIP – Audio – Players cannot hear other players through any audio channel
  • Turrets can get stuck firing nowhere near their target
  • PU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off course
  • PU – Hostility not being wiped by QT
  • PU – Derelict settlements – Locations / AI / Spawn Closets – AI do not move after spawning
  • PU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to read
  • PU – Multivehicle – Quantum Travel / mobiGlas / Starmap – Unable to use plotted route to planetside location while in planet orbit
  • PU – Missions / AI – Repel Raid on Orison – Combat AI are not spawning and automatically is failed
  • Multivehicle – Vehicles – G-force induced head movement is excessive
  • PU – Actor / UI / Locations – Area18 / MobiGlas / Map – Various parts of Area18 Central can’t be routed to via mobiGlas Map based on player location
  • AC – All Modes – INS Jericho – Crash – Game crashes after launching any mode using the INS Jericho map

Features & Gameplay

Gameplay

  • Made Further Cargo Auto Loading Timer Balance Adjustments (More to come soon)

Core Tech

  • Ultrawide UI Scaling will Now Base grid sizes on height, not width and relative to a 16×9 aspect ratio

Bug Fixes

  • Possible Fix – PU – Stanton – Locations – Player cannot keep the hangar they are assigned before or right after landing (STARC-120447)
  • Possible Fix – PU – Stanton – Locations / ASOP – Retrieving ship on Personal Hangar ASOP teleports player outside (STARC-119158)
  • Fixed – PU – Stanton – Cargo Hauling – Mission Content / Game Code / ATC – Player cannot access cargo loading area via the Hull-C Cargo ATC (STARC-120039)
  • Fixed – PU – Stanton – Cargo Hauling – Mission Content / UI / Cargo – Freight Elevators – Mission crate stacks can not be split in the freight manager
  • Fixed – PU – Stanton – Transit – Locations – Elevator for personal hangar despawning and leaving player out of bounds (STARC-118777)
  • Fixed – PU – Personal Hangar – After a hybrid-service crash or the shard otherwise becomes unavailable, the Personal Hangar is not available in the next shard the player joins (STARC-118615)
  • Fixed – PU – UI / Debug GUI / Vehicles – When using R_DisplayInfo 3, Zone displays in center screen while in Pilot Seat
  • Fixed – PU – Cargo / Vehicle – Cargo Loading Timer can be made shorter by doing multiple automation loading transaction

Technical

  • Fixed 3 Client Crashes
  • Fixed 2 Server Crashes

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

Wave 1

Wave 2

Open PTU

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