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Star Citizen Alpha 3.24.0 PTU.9288138 Patch Notes

Star Citizen Alpha Patch 3.24.0

Alpha Patch 3.24.0 has been released to PTU, and is now available to test!   Patch should now show: VERSION 3.24.0-PTU.9288138.

Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Audience: All Backers
Server Info: PTU Channel – US/EU
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Recovery: Enabled
Starting aUEC: 15,000,000

Testing/Feedback Focus

  • Persistent Personal & Instanced Hangars
  • Freight Elevators
  • Storage Access
  • Hangar Decorations
  • Cargo Hauling Missions
  • Blockade Runner Global Event

Blockade Runner will start tonight shortly after build release with reduced mission requirements.

Known Issues

  • PU – Multiple Locations – Storage Access Kiosk / UI / Locations – Opening the Storage Access Kiosk will cover the player’s POV
  • PU – Stanton – Cargo Hauling – Mission Content / Game code – Moving cargo from the warehouse to elevator and back in the freight manager cause the cargo to be lost – 66% Repro
  • PU – Stanton – Orison – Locations / Shopping – Physical Shopping – Quick buying items on display at the Orison Vision Center ends in transaction error about invalid Player Inventory
  • PU – Personal Hangars – Locations – Personal Hangars do not open when contacting ATC to take off or land at a destination (High Chance)
  • PU – FOIP / VOIP – Audio – Players cannot hear other players through any audio channel
  • Turrets can get stuck firing nowhere near their target
  • PU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off course
  • PU – Hostility not being wiped by QT
  • PU – Derelict settlements – Locations / AI / Spawn Closets – AI do not move after spawning
  • PU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to read
  • PU – Multivehicle – Quantum Travel / mobiGlas / Starmap – Unable to use plotted route to planetside location while in planet orbit
  • PU – Missions / AI – Repel Raid on Orison – Combat AI are not spawning and automatically is failed
  • PU/AC – Character – IFCS/camera – Female character does not respect g-force induced head movement game option settings
  • Multivehicle – Vehicles – G-force induced head movement is excessive
  • PU – Actor / UI / Locations – Area18 / MobiGlas / Map – Various parts of Area18 Central can’t be routed to via mobiGlas Map based on player location

Features & Gameplay

Weapons and Items

  • Increased the Multi-tool Tractor Beam Rotation Force

Bug Fixes

  • Fixed – PU – Cargo Hauling – Mission Content / Cargo – 32SCU metals boxes cannot be detached from the cargo grid (STARC-123428)
  • Fixed – PU – Transit – Crash recovery – After a server crash recovery the elevator will despawn causing the actor to fall through station/LZ’s (STARC-119874)
  • Fixed – PU – Stanton – Armor – Aril Greycat Backpack series – Aril Backpack does not properly appear on player’s back when equipped (STARC-103029)
  • Fixed – PU – Missions / UI – Blockade Runner – White expired Zeta Prolanide Containers have placeholder label (STARC-122856)
  • Fixed – PU – Missions / AI – Boarding Action in Progress – Friendly FPS AI on board cause the hostile AI ships to attack the 890J (STARC-113942)
  • Fixed – PU – Missions / Vehicles / UI / Cargo – “Unclaimed Cargo Awaiting Transfer” is displayed despite already loading all of the cargo (STARC-119726)
  • Fixed – PU – Freight Elevators – UI – Items behind warehouse filter menu bar can cause tooltips to persist on screen and stop updating (STARC-123061)
  • Fixed – PU – UI – Commodity Kiosk – The cost per SCU/UNIT value above the Box size selection is bugged and incorrect: Warehouse flow only
  • Fixed – PU – Personal Hangar (home location only) – Leaving to Menu with a ship on pad does not stow personal hangar for next shard joined (non home locations may still break)

Technical

  • Fixed 1 Client  Crash
  • Fixed 4 Server Crashes
  • Made further updates to help with unintended excessively high entity counts around the PU

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

Wave 1

Wave 2

Open PTU

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