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Star Citizen Alpha 3.24.3 PTU.9420892 Patch Notes

Star Citizen Alpha Patch 3.24.3

Alpha Patch 3.24.3 has been released to the PTU, and is now available to test!   Patch should now show: VERSION 3.24.3-PTU.9420892.

Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.
Audience: All Waves
Server Info: PTU Channel
Long Term Persistence: Enabled
Starting aUEC: 15,000,000
Shard Player Count: 100

Testing/Feedback Focus

  • Stability & Bugfixes
  • IAE Halls
  • Save Stanton Global Event
  • New Vehicle: Polaris
  • New Vehicle: Starlancer Max
  • New Vehicle: Crusader Intrepid
  • New Vehicle: Anvil Terrapin Medic
  • New Vehicle: F7C-R and F7C-S
  • Updated Standard & Polish: Anvil Terrapin

Known Issues

  • Multivehicle – PU – Vehicles – Player will clip through ship’s geometry and will be pushed outside upon respawning in ship’s medbay
  • PU – Stanton – IAE2024 – New Babbage – Locations / Vehicle / Renting / UI – All Days – The Drake Mule and Argo MPUV Cargo found in the Cargo Showroom have the pop-up AR rental UI (Workaround: Use Rental Kiosk)
  • PU – Social – AR markers – Party markers are not visible to other party members
  • RSI Polaris – PU/AC – Vehicles / Turret UI – Polaris Turret pips are missing on locked targets
  • The Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable)
  • Multivehicle – PU – Vehicles / Components – Unable to pull components out from their sockets
  • PU – Stanton – Transit – Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them
  • Corsair co-pilot loses manual gimbal after remote turret (STARC-130625)
  • PU – Stanton – ArcCorp – Area18 – Locations / Art – Multiple areas across A18 have visarea/portal issues
  • PU – Stanton – UI / Locations / Vehicles / Kiosks – Vehicle Rentals / Purchase Kiosks preview image will overlap transaction UI once purchased
  • PU – Stanton – Multivehicle – MFD – MFDs can be interacted with while in mobiGlas
  • PU – Commodity Kiosks – Multiple Locations – “Failed” error appears when buying RMC from Commodity Kiosks
  • PU – Stanton – UI / Shipping & Delivery Kiosk – Shipping & Delivery Kiosk(Covalex)’s screen will be stuck on “Please Standby” after pressing “Pickup”

Features & Gameplay

Ships and Vehicles

  • Crusader Intrepid Polish

Based on player testing and feedback on the Intrepid’s firepower, we have upgraded the default loadout from a Size 3 to a Size 4 KLWE Laser Repeater.

  • Starlancer MAX: Copilot now has Radar Access. Various Starlancer MAX Lighting, LOD, and Art Polish.
  • Updated Quantum Fuel values for most ships to fit designated archetypes and ranges. This will increase some while decreasing others.
  • Bombs now Inherit the Hostility of the Launcher Entity (AI and PDCs can now detected hostile bombs)
  • Terrapin Medic additional breakable parts and destruction VFX Polish
  • Terrapin and Hornet Variant Afterburner Polish

Core Tech

  • Further Entity Performance Polish

Bug Fixes

  • Fixed – AI – PDC – Prevent PDCs firing at their owner ship’s ordenance (STARC-139967)
  • Fixed – Aegis Eclipse – PU/AC – Vehicles / UI – Radar is in center of hud elevated above intended radar position (STARC-130274)
  • Fixed – Multivehicle – PU – Medical – Ship medical bed screens are stretched and cannot be interacted with (STARC-132489)
  • Fixed – MISC Freelancer – PU/AC – Vehicles / Invulnerable Spots – Freelancer has invulnerable spots causing it to take no damage (STARC-135414)
  • FIxed – Polaris Fuses are destroyed easily and shuts power off to ship (STARC-139854) (Disabled Fuse system as setup not intended for 3.24.3)
  • Fixed – RSI Polaris – PU – Vehicles / Audio – The Audio cue for enabling and disabling weapons and shields via the power management MFD does not play
  • Fixed – Multivehicle – PU – Vehicles – UI – Star Map UI will briefly pop up over the radar when the player exits the pilots seat
  • Fixed – Anvil Terrapin Series – Vehicles / Multivariant – Tech Art / Collision – Landing Gear- PU – The Anvil Terrapin lacks complete landing gear collision allowing players to walk through them
  • Fixed – Crusader Intrepid – PU – Vehicles / GFX – Lighting – It is not possible to change room light states manually anywhere but engineering
  • Fixed – Anvil Hornet F7C – All Variants – PU/AC – Vehicles/loadout – The F7A Mk2 Nose Turret is equippable on the F7C Mk2 Variants
  • Fixed – PU – Stanton – IAE2024 – Lobby – New Babbage – Locations / Streaming / Performance / Transit – All days – When moving from the IAE halls via the elevator to the IAE main lobby it is slow to stream in

Technical

  • Fixed 1 Client Crash
  • Fixed 1 Server Crash

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

Wave 1

Wave 2

Open PTU

LIVE

PTU 3.24.1

LIVE 3.24.1

EVOCATI 3.24.2

PTU 3.24.2

PTU 3.24.3

LIVE 3.24.2a

PTU 3.24.3

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