Star Citizen Alpha Patch 4.0.1
Alpha Patch 4.0.1 has been released onto the PTU! Patch should now show: VERSION 4.0.1-PTU.9487629.
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.
Server Info: PTU Channel – US Servers
Audience: All Backers
Long Term Persistence: Enabled
Mesh Configuration: 5:5:500
Hangar Spawning: Enabled
Starting aUEC: 15,000,000
Testing/Feedback Focus
- Stability, Performance, and Bugfix Testing
- Save Stanton Chapter 2 Event in Pyro
Updates to Save Stanton Ch 2
Chapter 2 of Save Stanton will run throughout the PTU phases in 4.0.1. This is a continuation of the event from 3.24.3 into the Pyro side of events.
- Fixed – PU – Pyro – Phase 6 – Missions / mobiGlas – WipeOutLocations mission objective incorrectly states to clear the exterior of AI when the AI within the interior of the base also need to be eliminated
- Fixed – PU – Pyro – Phase 6 – Missions / AI – Ship AI float above the planet surface and do not engage the player
- Fixed – PU – Pyro – Phase 6 – Missions – DestroySupplyLines contract does not complete after eliminating all targets
Save Stanton Chapter 2 missions are designed to be reputation locked to the faction you are working towards and due to this, the missions for the event will not be sharable to avoid cross-reputation issues
Known Issues
Important! For tonight’s build the Jump Tunnels will not fully work and kick players out shortly after entering. Please avoid using them tonight as we will work on these for Friday.
- PU – Pyro – Courier – Mission Content / UI – Boxes are not marked upon accepting the mission
- PU – Cargo – Hauling Missions – Warehouse orders not counting collected & delivered cargo correctly
- PU – Cargo Hauling – Mission Content / Mission Refactor / Game Code – Supplies will remain in players warehouse and not successfully deliver
- PU – Stanton – Locations – Hurston / Rappel – Storage Kiosk – Can’t Interact with Storage Kiosk
- Multivehicle – PU – Vehicles / Exploit – Fuel – Hydrogen and Quantum fuels are not depleted from fuel tanks when performing normal flight or Quantum Travel
- AC – Pirate Swarm / INS Jericho – AI – Enemy AI does not spawn and will eventually get a disconnection Error: 30000
- PU – Starlight Service Station – Elevator Terminals / Locations – Calling for Starlight hangar elevator from the hangar may cause you to teleport into an empty elevator shaft
- PU – Stanton – New Babbage / Lorville / Orison / Area18 – Locations / Transit – Trains are popping in when they arrive
- PU – Actor – Personal Inventory / Storage Access – Loot Box / Armor – Interactions / PIT Wheel – Helmets that are carried then dropped via PIT menu will disappear/become lost
- PU – Pyro – R&R Station – Stanton Gateway Station – Locations / Shopping – All shops in Galleria are missing items on shelves and in Kiosk
- PU – Pyro – Frontier Outposts – XS Outpost – Locations / Art / Tech – XS Outpost Main Building interior and Storage Shed interior is missing multiple assets and collision
- PU – Pyro – Asteroid Bases – Hangar – Locations / Collision – The collision for the hangar doors does not stream in until the player is inside the hangar
- PU – Pyro – Mission Refactor – Hauling – Mission Content / Reputation – Players are able to access the other intro missions after completing one for a different Org
- PU – Stanton – Shopping / Selling / Cargo – Commodity Kiosks – Commodity kiosks are empty preventing any purchases or sales
- PU – mobiGlas – UI – Contract Manager – Contracts can overlap with sections below them when expanded
- PU – Pyro – Physics – Locations – Contested Zones (CZ) – Plastic Curtains have solid collisions against projectiles and cannot be passed through if ADS
- RSI Polaris – PU – Vehicles – VLM – Occasionally lose Components By Pressing A New Insurance Claim or Repairing A Damaged Polaris
- Contested Zones – Weapon intersecting with the ground
Features & Gameplay
Locations
– Added Harvestables to Acidic Caves
Ships and Vehicles
– Moved Missile Warning Implementation to Advanced Hud Alerts
Bug Fixes
- Fixed – PU – Backend Services / UI – When kicked to main menu after encountering an error, the user is locked on a black screen until the error is acknowledged
- Fixed – PU – Pyro – Rundown Stations – Cargo Center wall missing collision, allows CZ bypass access (STARC-152737)
- Fixed – PU – Locations / Art – Terra Gateway station has misplaced geometry at landing pad (STARC-98776)
- Fixed – Sabre Comet wrong Color (STARC-131037)
- Fixed – PU – Mission Refactor – Mission Content / Locations – Destroy Items Narcotics – Narcotics are not present in mission location
- Fixed – Crusader Mercury Star Runner – PU – Vehicles – Physics – Collision – Player can fall through the bed area in Habitation due to missing collision
- Fixed – Multivehicle – AC – Vehicles / AI – PDC Turrets not shooting at ships if the player is seated in the pilot seat and in an Online game mode (STARC-139933)
Technical
- Fixed 5 Client Crashes
- Fixed 4 Server Crashes