Skip to content

Star Citizen | Roadmap Roundup – April 27, 2022

Happy Wednesday, everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for April 27, 2022
 

Progress Tracker

With this publish, we’re adding additional Q2 2022 deliverables for downstream teams. This comes alongside a few important changes to some of these teams.
 

Vehicle Tech Team

We’ve transitioned work on Arena Commander, Star Marine, and Theaters of War from Firesprite to the internal Vehicle Tech Team. This team is now named the Arena Commander Feature Team, and will have additional deliverables added to their schedule as time goes on.
 

Vehicle Feature and Vehicle Experience

With this publish, the Vehicle Experience team is merging with the Vehicle Feature Team, including all of their deliverables. The reason for this is two-fold. First, this allows for greater streamlining of production for these two teams. Second, the Vehicle Feature Team is now having its feature direction driven by Squadron 42’s requirements. Deliverables worked on by this newly merged team will now follow a similar cadence to the Core Gameplay Pillar, in that features will be made for Squadron 42 first before then being ported to the persistent universe.
 

UI Tech and Feature Teams

Similar to the above, these two teams have also merged and are now the SQ42 UI Feature Team. This team now falls under the Core Gameplay Pillar, and will also follow a similar cadence as outlined for the Vehicle Feature Team.


The following deliverables have been added to the Progress Tracker:

AR and Map Marker System Rework

Rework of AR and map marker systems to work with Building Blocks. This deliverable has been added to the SQ42 UI Feature Team’s schedule.
 

Doors/Airlocks/Light Panels UI

Creating new User Interfaces for door panels, airlocks and light panels using Building Blocks. This deliverable has been added to the SQ42 UI Feature Team’s schedule.
 

mobiGlas Rework

Reworking the mobiGlas system to use Building Blocks, which will also allow for easier development of mobiGlas apps. This deliverable has been added to the SQ42 UI Feature Team’s schedule.

Visor/Lens Rework | Hidden from Official Post

Converting the Visor and Lens systems to Building Blocks for improved performance and flexibility.

The following deliverables have been removed to the Progress Tracker:

Unannounced

Last scheduled from 2022-04-24 to 2022-11-17
Unannounced Vehicle


The following deliverables have been updated to the Progress Tracker:

Argo SRV

2022-04-17 => 2022-12-15

  • End date has been extended from 2022-09-15 to 2022-12-15

Docking – Ship to Ship 

2021-01-17 => 2022-12-08

  • End date has been extended from 2021-04-01 to 2022-12-08

FPS Radar / Scanning

2021-01-03 => 2022-06-23

  • End date has been extended from 2022-05-12 to 2022-06-23

Greycat Industrial Cydnus Mining Droid

2022-01-03 => 2022-04-14

  • End date has been extended from 2022-03-28 to 2022-04-14

Jump Points

2021-02-19 => 2022-09-14

  • End date has moved closer from 2022-12-22 to 2022-09-14

Map and Radar System Rework

2021-04-04 => 2022-07-07

  • End date has been extended from 2022-02-10 to 2022-07-07

MFD Rework

2021-02-05 => 2022-12-08

  • End date has moved closer from 2022-12-22 to 2022-12-08

microTech Lagrange Points

2021-04-01 => 2022-05-19

  • Start date has been corrected from 2022-04-01 to 2021-04-01

MISC Hull C

2021-03-07 => 2022-06-16

  • End date has been extended from 2022-06-02 to 2022-06-16

RSI Apollo

2022-07-22 => 2022-12-30

  • Start date has moved closer from 2022-08-18 to 2022-07-22

RSI Scorpius

2021-01-03 => 2022-06-23

  • End date has been extended from 2022-05-12 to 2022-06-23

Ship CPU

2021-01-20 => 2022-12-08

  • End date has moved closer from 2022-12-22 to 2022-12-08

Space Mines

2022-04-03 => 2022-07-07

  • End date has moved closer from 2022-09-28 to 2022-07-07

Tumbril Ranger

2022-10-02 => 2022-12-30

  • Start date has been pushed back from 2022-05-13 to 2022-10-02

Turret Usability Improvements

2022-04-29 => 2022-05-26

  • Start date has been pushed back from 2022-04-15 to 2022-04-29
  • End date has moved closer from 2022-09-28 to 2022-05-26

Zero G Push & Pull

2021-01-03 => 2022-07-07

  • End date has moved closer from 2022-07-21 to 2022-07-07

That’s all for this week!

LAST POST

Leave a Reply

Your email address will not be published. Required fields are marked *