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Star Citizen | Roadmap Roundup – September 18, 2024

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for September 18, 2024

The following cards have been moved into the Alpha 3.24 column, targeting a 3.24.X release:

Acidic Caves
Implementing the acidic cave archetype, coming to both the Pyro and Stanton systems. Adorned with luminous pools of water and dramatic stalactites and stalagmites, these caves provide a captivating setting for exploration, FPS missions, missing person missions, and more.

Rock Caves
Implementing the rock cave archetype, coming to both the Pyro and Stanton systems. Illuminated by bioluminescent mushrooms, these caves provide a unique atmosphere for exploration, FPS missions, missing person missions, and more.

MFD Rework and New Displays
Rebuilding ship multi-function displays in Building Blocks, including new design, functionality, and customization options. This update also includes a select number of updated ship HUDs, giving greater visibility as well as a manufacturer-based visual overhaul.

The following card has been added to Release View:

Argo ATLS
Building, balancing, and implementing Argo’s power suit, the ATLS, into the game.

That’s all for this week!

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