Star Citizen Patch 3.23.0
- Alpha Patch 3.23.0 has been released to Evocati, and is now available to test!
- Patch should now show: VERSION 3.23.0-PTU.9032858-9041611.
Recommendations
- It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading.
- The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
Environment Details
- Long Term Persistence: Enabled
- Pledge Copy: Disabled
- Server Region: US Servers Only – PTU Channel
- Starting aUEC: 15,000,000
- Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
NDA and Issue Council
- The current build is under NDA.
- Please log out then back in on the issue council site to see the Evocati environment there.
- Please make sure to only select the Evocati 3.23 environment when creating IC reports while the builds are Evocati only.
Monitoring and Testing Instructions
- Please monitor etf-testing-chat in spectrum for updates and testing instructions.
- USER.cfg settings: r_displaySessionInfo = 1
Patch Details
- Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available.
- Additionally, some features may be implemented in a partial state and as such are not ready for testing.
- When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”.
- Please issue council all issues related to those in testing focus and in general gameplay.
Known Issues
- VMA in PU and Vehicle Customization in AC may cause client crashes and freezes.
- Main Menu is currently showing incorrect build and patch name.
Playtest Details
- This playtest is purely focused on stability and does not have all the intended features for 3.23.
- At this time we are not looking for feedback on any new features or related bugs.
- Play as normal for as much as you like and we will be gathering server info in the background and IC reports at the end of the test.
- The build will be up tonight for roughly 4 hours ending at 6pm CST | 00:00 UTC.
Thank you all for testing along with us!