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Star Citizen Alpha 3.23.1a PTU.9194459 Patch Notes

Star Citizen Alpha Patch 3.23.1a

Alpha Patch 3.23.1a has been released to PTU, and is now available to test! Patch should now show: VERSION 3.23.1-PTU.9194459

At this time, this update does not contain data that requires a new environment and we are working to keep it that way until it is released to LIVE. Players should not lose items such as medpens, ammo, rentals, and refinery jobs when the build is released to LIVE.
Audience: Open PTU
Server Info: PTU Channel – US Servers Only
Replication Layer: Enabled
Server Recovery: Enabled
Starting aUEC: 15,000,000

Testing/Feedback Focus

3.23.1a is highly focused on Jumptown, Xenothreat, and Exploit updates. We will be running Jumptown on Friday/Saturday until Xenothreat starts on Sunday on PTU.

  • Stability/Performance/Bug Fixing
  • Jumptown Friday/Saturday
  • Updated Xenothreat on Sunday

Known Issues

  • PU – Stanton – GrimHEX – Locations / Actor Feature – Player corpses will not despawn at GrimHEX
  • PU – Stanton – UGF – Locations – Bunker elevator does not return up when called
  • PU – Stanton – Lorville – Female / AI – Females – There are no female social AI present around Lorville
  • PU – Stanton – Lorville – ASOP / Fleet Manager – UI – The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships
  • PU – Stanton – UI – HUD / AR Markers – Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled
  • PU – Locations – Transit – Elevators – Internal Transit Elevator shows up when called but doors remain closed, no carriage
  • PU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off course
  • PU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to read
  • PU – Locations / Vehicles / VMS – Can’t repair/refuel/restock at Pyro Gateway Jump Point Station
  • PU – Locations – Distribution Centers – Security Checkpoint elevator vis area and missing collision
  • PU – Stanton – NPE – Missions – Objectives can be softlocked by player leaving bed before their objective record has updated
  • PU – Multiweapon – Graphics – Backpack Reloading – Weapons reload invisible magazine when reloading from backpack
  • PU – RSI Scorpius Antares – Vehicles/EMP – unable to activate EMP
  • Reclaimer Claw Cannot Deploy: Power Required Error Message (Workaround: Press the power button a second time)
  • AC – Squadron Battle – Friendlies showing up as enemies
  • AC – Grav Race – All Maps – Low gravity can launch players far above the track when hitting bumps or hills

Features and Gameplay

Gameplay

  • Torpedo Adjustments

Increased torpedo speed to match higher SCM speeds through boost.

Core Tech

  • Full Ship Weapon Audio Mixing Pass

Bug Fixes

Volunteer Bug Fix Survey: https://forms.gle/nMu3J7ZA57ZctYi3A

  • Fixed – PU – Locations – Jump Point Stanton-Pyro – Transit – Elevators at pyro jump point cannot be called
  • Fixed – PU – Xenothreat 1.2 – Phase 3 – Mission Content / AI – Enemy AI onboard the Idris do not remain at their defend locations
  • Fixed – PU – Xenothreat 1.2 – Mission Feature / Audio / Dialogue – Dulli dialogue will not trigger again after client crash recovery
  • Fixed – ANVIL Ballista – PU – Vehicles / UI / Interaction – The gunner seat lacks an interaction point and cannot be entered
  • Fixed – Crusader Spirit Olympia Paint is missing from entitled Live accounts
  • Fixed – Player Feedback – EXPLOIT – CF-557 Galdereen Repeaters are being taken from the Idris and used on player ships

Technical

  • Fixed 2 Server Crashes Related to XenoThreat
  • Fixed 2 Main Thread Deadlocks

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

WAVE 2

WAVE 3

OPEN PTU

POST RECENTI

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