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Star Citizen Alpha 3.24.0 PTU.9271280 Patch Notes

Star Citizen Alpha Patch 3.24.0

Alpha Patch 3.24.0 has been released to PTU, and is now available to test!   Patch should now show: VERSION 3.24.0-PTU.9271280.

Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Audience: Wave 1
Server Info: PTU Channel – US/EU
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Recovery: Enabled
Starting aUEC: 15,000,000

Testing/Feedback Focus

  • Persistent Personal & Instanced Hangars
  • Freight Elevators
  • Storage Access
  • Hangar Decorations
  • Cargo Hauling Missions

Not Ready for Testing/Feedback

  • Dynamic Event: Blockade Runner

Known Issues

  • PU – Stanton – Orison – Locations / Shopping – Physical Shopping – Quick buying items on display at the Orison Vision Center ends in transaction error about invalid Player Inventory
  • PU – Missions / UI / Reputation – Affinity appears to decrease after successful mission (UI Issue and reputation is still increasing) – 100% Repro
  • PU – UI – Kiosks / Terminals – Global Chat – Pressing Enter when interacting with any terminal opens the Global Chat causing player to lose game interaction – 100% Repro
  • PU – Personal Hangars – Locations – Personal Hangars do not open when contacting ATC to take off or land at a destination (High Chance)
  • PU – Stanton – ASOP / Locations – Retrieving a Hull C at locations without a docking port will display ‘unable to handle your request at this time’
  • PU – Stanton – Security Post Kareah – Locations / AI – AI are missing inside of Kareah, only outside Guard AI spawn
  • PU – FOIP / VOIP – Audio – Players cannot hear other players through any audio channel
  • Turrets can get stuck firing nowhere near their target
  • PU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off course
  • PU – Hostility not being wiped by QT
  • PU – Derelict settlements – Locations / AI / Spawn Closets – AI do not move after spawning
  • PU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to read
  • PU – Multivehicle – Quantum Travel / mobiGlas / Starmap – Unable to use plotted route to planetside location while in planet orbit
  • PU – Missions / AI – Repel Raid on Orison – Combat AI are not spawning and automatically is failed
  • Multivehicle – Vehicles – G-force induced head movement is excessive
  • PU – Actor / UI / Locations – Area18 / MobiGlas / Map – Various parts of Area18 Central can’t be routed to via mobiGlas Map based on player location

Features & Gameplay

Gameplay

  • Added slight boundary violation grace time to Planet Kill Volumes for vehicles. (This may help with many random deaths while flying close to planet surfaces and water)

Ships and Vehicles

  • Made Hornet and Arrow Aerodynamic adjustments to avoid unintended behaviors while Yawing in atmosphere

Bug Fixes

  • Fixed – PU – Stanton – Audio / Locations – While in your personal hangar, you can hear the sound from other players’ hangars (STARC-118500)
  • Fixed – PU – Area18 – Hangars – Locations / Ships – Ships can spawn at the bottom of the ship elevator without being raised up preventing access (STARC-120015)
  • Fixed – PU – Stanton – Lorville – ASOP / Fleet Manager – UI – The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships (STARC-108960)
  • Fixed – Multivehicle – PU – Vehicles – When docking or retrieving a ship to a docking port at a station, the docking arm will not extend (STARC-86292)
  • Fixed – PU – Game options – ESP curvature tuning does not save between play sessions (STARC-119986)
  • Fixed – PU – Stanton – Cargo Hauling – Mission Content / Game Code – Cargo crates can be counted towards multiple objectives (STARC-120999)
  • Fixed – PU – Stanton – GrimHEX – Locations – Transit – Hangar Elevators – Hangar Instance elevators can be called and arrive at the current floor but the doors do not open
  • Fixed – Stanton – Shopping / Selling – Commodities – Unable to purchase or sell commodities from the kiosk through auto-loading
  • Fixed – PU – Multivehicle – Hurston/MicroTech – Bed Logout – Using ship’s Bed Logout while beside a distribution center will teleport the ship to the center of Stanton
  • Fixed – PU – Stanton – Multiple Location – VMS / UI / CryAstro Services – Players are unable to use any vehicle services when landed at GrimHex
  • Fixed audio notification message when leaving a ship so it no longer says player was “Kicked from the Channel”

Technical

  • Fixed 1 Client Crash
  • Fixed 6 Server Crashes
  • Fixed 1 Hybrid Crash
  • Fixed 1 Backend Service Crash
  • Fixed an issue causing excessive network spam while salvaging

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

Wave 1

Wave 2

Open PTU

POST RECENTI

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