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Star Citizen Alpha 3.24.3 PTU.9405451 Patch Notes

Star Citizen Alpha Patch 3.24.3

Alpha Patch 3.24.3 has been released to the PTU, and is now available to test!   Patch should now show: VERSION 3.24.3-PTU.9405451.

Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.
Audience: All Waves
Server Info: PTU Channel
Long Term Persistence: Enabled
Starting aUEC: 15,000,000
Shard Player Count: 100

Testing/Feedback Focus

Note: Today’s build does not have new ships available just yet. We are planning on adding these during PTU phases for 3.24.3 before release.

  • Stability & Bugfixes
  • IAE Halls at New Babbage
  • Save Stanton Global Event

Known Issues

  • IMPORTANT! Multivehicle – PU – Stanton – Vehicles / Quantum Drives – Quantum Drive is not allocated any power by default upon entering NAV mode
  • PU – Multiple Items / Inventory Kiosk / Personal Inventory – Some items placed into Character’s hand are dropped
  • PU – Stanton – Orison – Vision Center elevator carriage attaches to incorrect side of elevator door
  • PU – Social – AR markers – Party markers are not visible to other party members
  • The Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable)
  • Multivehicle – PU – Vehicles / Components – Unable to pull components out from their sockets
  • PU – Stanton – Transit – Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them
  • Corsair co-pilot loses manual gimbal after remote turret (STARC-130625)
  • PU – Stanton – ArcCorp – Area18 – Locations / Art – Multiple areas across A18 have visarea/portal issues
  • PU – Stanton – UI / Locations / Vehicles / Kiosks – Vehicle Rentals / Purchase Kiosks preview image will overlap transaction UI once purchased
  • PU – Harvestables – Game Code / Planet Tech / Mining – Planets and Moons have no Harvestables/Mineables (Asteroid Fields not affected)
  • PU – Stanton – Multivehicle – MFD – MFDs can be interacted with while in mobiGlas
  • PU – Commodity Kiosks – Multiple Locations – “Failed” error appears when buying RMC from Commodity Kiosks
  • PU – Stanton – UI / Shipping & Delivery Kiosk – Shipping & Delivery Kiosk(Covalex)’s screen will be stuck on “Please Standby” after pressing “Pickup”
  • PU – Stanton – Landing Zone (LZ) – New Babbage – Personal Hangar – Locations / Art / Graphics – A large opaque plane will be visible when viewed from the ASOP/Storage Access area if hangar doors are open
  • PU – Locations / Physics – UGF – The interior of UGFs inherit the planet or moon’s gravity

Features & Gameplay

Ships and Vehicles

  • Updated MISC Starfarer Annunciator Scale
  • Realigned MISC Freelancer Annuciators to be Vertical
  • Updated Redeemer to Front/Back Shields with 2x size 2 shields
  • Made Slight adjustments to Flight Tuning for the Mirai Fury and Aegs Sabre Firebird/Peregrine
  • Added Rentable Ships in Arena Commander: Sabre Firebird, Anvil Hornet F7C MkII, and URSA Medivac

Bug Fixes

  • Fixed – Anvil Aerospace Carrack – PU – Vehicles – Carrack medical screen grants access to inventory upon striking ( F ) [ short press ] instead of medical screen
  • Fixed – Hull A No atmosphere in Cabin (STARC-130810)
  • Fixed – PU – UGF – Missions / AI / Locations – Ninetails and Guard AI are overlapping and clipping in each other outside of the UGF (STARC-134907)
  • Fixed – PU – Stanton – Locations / AI – Turrets cannot be targeted (STARC-133658)
  • Fixed – Origin 400i – Ships / Vehicles / Art – Elevator – Elevator Panel buttons disappear on upper floor (STARC-130245)
  • Fixed – Origin 400i – PU – Vehicles / Art / GFX – Visarea – There are visarea issues with the component bays and cargo bay door in the 400i (STARC-105219)
  • Fixed – Origin 600i All variants – PU – Vehicles / Tech Art – Interior of the 600i doesn’t render properly through doors (STARC-131448)
  • Fixed – Multivehicle – PU/AC – Vehicles / Resource Network – Full Power weapon assignment takes additional power away from other systems (STARC-133570)
  • Fixed – PU – Stanton – GLOBAL – Locations / Lighting – Illumination Issues with light probes and popping shadows (STARC-133622)
  • Fixed – Multivehicle – Physics / Collision – Mining / Items / Mining Pods – Detached Mining Pods improperly collide with vehicles and prevent players from loading them into other ships (STARC-120794)
  • Fixed – PU / AC – Clio – Locations / Graphics / Vulkan – The water on Clio has striping effect when flying nearby with Vulkan enabled (STARC-131702)
  • Fixed – Multivehicle – PU – Vehicles / Art / Vehicle Components – Vehicle components and interactables remain static when the vehicle is destroyed
  • Fixed – Multivehicle – PU – Vehicles / Resource Network – Animating vehicle weapons are powered on and in their ‘deployed’ state when spawned from an ASOP terminal
  • Fixed – Gemini LH86 Pistol – PU – Weapons / VFX – Muzzle flash is not present when firing
  • Fixed – PU – Stanton – MicroTech – Distribution Centers – Locations / Art – Planet surface has visual artifacts when arriving at POI’s
  • Fixed – Aegis Sabre – PU – Vehicles / Art – Aegis Sabre has pixelated reflection texture on the cockpit canopy glass
  • Fixed – SC – Hair – The Tied Dreadlocks hair/mask Props do not show up on hair
  • Fixed – SC – Hair – Long Afro Hair – The hair Simulation jumps a lot when colliding with head proxy
  • Fixed – Banu Defender – Vehicles / UI / MFD / HUD – Unable to complete scan of other vehicles or see scan results (copilot now also has radar control)
  • Fixed – PU – Stanton – UI / Shipping & Delivery Kiosk – Shipping & Delivery Kiosk(Covalex)’s screen will be stuck on “Please Standby” after pressing “Pickup”
  • Fixed – Salvaged Skull 4 SCU Container – PU – Art / Inventory – 4 SCU variant of the Salvaged Skull set has the appearance of a default 4 SCU Container
  • Fixed – PU – Multitool – Multitool is stuck on tractor beam mode / first attachment used when using other attachments

Technical

  • Fixed 6 Client Crashes
  • Fixed 12 Server Crashes
  • Fixed 3 Server Deadlocks
  • Fixed 1 Hybrid Crash
  • Made Several Audio Performance Optimizations
  • Made Several Out Of Memory Server Improvements

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

Wave 1

Wave 2

Open PTU

LIVE

PTU 3.24.1

LIVE 3.24.1

EVOCATI 3.24.2

POST RECENTI

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